有点谷歌搜索,我有 .NET 和 Mono 的通用解决方案:
/// <summary>Framework detection and specific implementations.</summary>
public static class FrameworkTools
{
private static bool _isMono = Type.GetType("Mono.Runtime") != null;
private static Func<InvokeMemberBinder, IList<Type>> _frameworkTypeArgumentsGetter = null;
/// <summary>Gets a value indicating whether application is running under mono runtime.</summary>
public static bool IsMono { get { return _isMono; } }
static FrameworkTools()
{
_frameworkTypeArgumentsGetter = CreateTypeArgumentsGetter();
}
private static Func<InvokeMemberBinder, IList<Type>> CreateTypeArgumentsGetter()
{
if (IsMono)
{
var binderType = typeof(Microsoft.CSharp.RuntimeBinder.RuntimeBinderException).Assembly.GetType("Microsoft.CSharp.RuntimeBinder.CSharpInvokeMemberBinder");
if (binderType != null)
{
ParameterExpression param = Expression.Parameter(typeof(InvokeMemberBinder), "o");
return Expression.Lambda<Func<InvokeMemberBinder, IList<Type>>>(
Expression.TypeAs(
Expression.Field(
Expression.TypeAs(param, binderType), "typeArguments"),
typeof(IList<Type>)), param).Compile();
}
}
else
{
var inter = typeof(Microsoft.CSharp.RuntimeBinder.RuntimeBinderException).Assembly.GetType("Microsoft.CSharp.RuntimeBinder.ICSharpInvokeOrInvokeMemberBinder");
if (inter != null)
{
var prop = inter.GetProperty("TypeArguments");
if (!prop.CanRead)
return null;
var objParm = Expression.Parameter(typeof(InvokeMemberBinder), "o");
return Expression.Lambda<Func<InvokeMemberBinder, IList<Type>>>(
Expression.TypeAs(
Expression.Property(
Expression.TypeAs(objParm, inter),
prop.Name),
typeof(IList<Type>)), objParm).Compile();
}
}
return null;
}
/// <summary>Extension method allowing to easyly extract generic type arguments from <see cref="InvokeMemberBinder"/>.</summary>
/// <param name="binder">Binder from which get type arguments.</param>
/// <returns>List of types passed as generic parameters.</returns>
public static IList<Type> GetGenericTypeArguments(this InvokeMemberBinder binder)
{
// First try to use delegate if exist
if (_frameworkTypeArgumentsGetter != null)
return _frameworkTypeArgumentsGetter(binder);
if (_isMono)
{
// In mono this is trivial.
// First we get field info.
var field = binder.GetType().GetField("typeArguments", BindingFlags.Instance |
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
// If this was a success get and return it's value
if (field != null)
return field.GetValue(binder) as IList<Type>;
}
else
{
// In this case, we need more aerobic :D
// First, get the interface
var inter = binder.GetType().GetInterface("Microsoft.CSharp.RuntimeBinder.ICSharpInvokeOrInvokeMemberBinder");
if (inter != null)
{
// Now get property.
var prop = inter.GetProperty("TypeArguments");
// If we have a property, return it's value
if (prop != null)
return prop.GetValue(binder, null) as IList<Type>;
}
}
// Sadly return null if failed.
return null;
}
}
玩得开心。顺便说一句,Impromptu 很酷,但我不能使用它。