I am implementing audio streaming app which handles the streaming process manually by implementing custom Datasource and Sourcestream.
From all my tests I found that the blackberry audio player has internal buffer which has to be filled before it starts playing. This causes about 2 seconds delay before the player starts.
I want to eliminate that delay and start playing as soon as possible (~300ms delay max).
Does anyone know a way to trick the player or reduce its internal buffer size?
This question is for blackberry os version >= 5.0