1

所以假设我有一个带有两个实现的接口

public interface IWeapon
{
    string Hit(string target);
}

public class Sword : IWeapon 
{
    public string Hit(string target) 
    {
        return "Slice " + target + " in half";
    }
}

public class Dagger : IWeapon 
{
    public string Hit(string target) 
    {
        return "Stab " + target + " to death";
    }
}

我有一个接受 aSword和 a的对象Dagger。我使用文档Named中描述的多重绑定。

public class Samurai: ISamurai
{
    private readonly IWeapon sword;
    private readonly IWeapon dagger;

    public Samurai(
        [Named(nameof(Sword))] IWeapon sword,
        [Named(nameof(Dagger))] IWeapon dagger)
    {
        this.sword = sword;
        this.dagger = dagger;
    }
}

当我在运行时情况下将它与正常绑定一起使用时,这很好用:

DependencyInjector.Kernel.Bind<IWeapon>().To<Sword>().Named(nameof(Sword));
DependencyInjector.Kernel.Bind<IWeapon>().To<Dagger>().Named(nameof(Dagger));

当我使用模拟内核时,这不起作用:

Mock<IWeapon> mockSword = new Mock<IWeapon>();
Mock<IWeapon> mockDagger = new Mock<IWeapon>();

MockingKernel.Rebind<IWeapon>().ToConstant(mockSword.Object).Named(nameof(Sword));
MockingKernel.Rebind<IWeapon>().ToConstant(mockDagger.Object).Named(nameof(Dagger));

MockingKernel.Get<Samurai>();

我收到以下类型的错误:

Message: OneTimeSetUp: Ninject.ActivationException : Error activating 
IWeapon
No matching bindings are available, and the type is not self-bindable.
Activation path:
  2) Injection of dependency IWeapon into parameter             
sword of constructor of type ISamurai
  1) Request for ISamurai
4

1 回答 1

1

方法的问题在于,即使您稍后指定语法Rebind<IWeapon>(),它也会删除所有基于的绑定。这意味着第二个重新绑定调用消除了第一个。所以试试这个:IWeaponNamed

MockingKernel.Rebind<IWeapon>().ToConstant(mockSword.Object).Named(nameof(Sword));
MockingKernel.Bind<IWeapon>().ToConstant(mockDagger.Object).Named(nameof(Dagger));
于 2018-12-10T10:11:13.613 回答