我正在使用带有 fabricjs 覆盖的 Openseadragon 库。我有一种情况,我想拖动画布,而不是鼠标主按钮,我想用鼠标中键拖动它。谁能帮我得到想要的行为?
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2 回答
2
OpenSeadragon 没有相应的标志,但您可以使用 MouseTracker 轻松构建它。这是一个示例(从内存中编码,未经测试,但它应该给你的想法)。
var drag;
var mouseTracker = new OpenSeadragon.MouseTracker({
element: viewer.container,
nonPrimaryPressHandler: function(event) {
if (event.button === 1) { // Middle
drag = {
lastPos: event.position.clone()
};
}
},
moveHandler: function(event) {
if (drag) {
var deltaPixels = drag.lastPos.minus(event.position);
var deltaPoints = viewer.viewport.deltaPointsFromPixels(deltaPixels);
viewer.viewport.panBy(deltaPoints);
drag.lastPos = event.position.clone();
}
},
nonPrimaryReleaseHandler: function(event) {
if (event.button === 1) {
drag = null;
}
}
});
编辑:我在上面的示例代码中有一个错误;固定的。
于 2018-11-28T18:23:15.727 回答
0
扩展@iangilman 的答案...
为了改善在拖动时在 MouseTracker 元素之外释放中间按钮时的用户体验,导致 nonPrimaryReleaseHandler 永远不会被调用,可以捕获指针......像这样:
var trackerElement = viewer.container;
var drag;
function capturePointer(event) {
if (OpenSeadragon.MouseTracker.havePointerCapture) {
if (OpenSeadragon.MouseTracker.havePointerEvents) {
// Can throw InvalidPointerId
try {
trackerElement.setPointerCapture(event.originalEvent.pointerId);
} catch () {
//
}
} else {
trackerElement.setCapture(true);
}
}
}
function releasePointer(event) {
if (OpenSeadragon.MouseTracker.havePointerCapture) {
if (OpenSeadragon.MouseTracker.havePointerEvents) {
// Can throw InvalidPointerId
try {
trackerElement.releasePointerCapture(event.originalEvent.pointerId);
} catch () {
//
}
} else {
trackerElement.releaseCapture();
}
}
}
var mouseTracker = new OpenSeadragon.MouseTracker({
element: trackerElement,
nonPrimaryPressHandler: function(event) {
if (event.button === 1) { // Middle
capturePointer(event);
drag = {
lastPos: event.position.clone()
};
}
},
moveHandler: function(event) {
if (drag) {
var deltaPixels = drag.lastPos.minus(event.position);
var deltaPoints = viewer.viewport.deltaPointsFromPixels(deltaPixels);
viewer.viewport.panBy(deltaPoints);
drag.lastPos = event.position.clone();
}
},
nonPrimaryReleaseHandler: function(event) {
if (event.button === 1) {
releasePointer(event);
drag = null;
}
}
});
于 2021-03-15T00:23:39.047 回答