我有一个对话系统的课程如下
class DIALOGUE(object):
def __init__(self, place, who, sTime, eTime, isActive, mood, menuText, func, repeatable, num):
self.place = place
self.who = who
self.sTime = sTime
self.eTime = eTime
self.isActive = isActive
self.mood = mood
self.menuText = menuText
self.func = func
self.repeatable = repeatable
self.num = num
@property
def ACheck(self):
global Date
if self.sTime == "none":
return True
else:
tHour,tMin = self.sTime.split(":")
if tHour >= Date.Hour and tMin <= Date.Minute:
tHour,tMin = self.eTime.split(":")
if tHour < Date.Hour and tMin < Date.Minute:
return True
return False
@property
def BCheck(self):
global Act
if self.who == Act:
return True
else:
return False
@property
def CCheck(self):
global Location
if self.place == Location:
return True
if self.place == "none":
return True
return False
@property
def DCheck(self):
if self.repeatable:
return True
else:
if self.num > 0:
return False
else:
return True
@property
def CanChat(self):
if self.isActive and self.ACheck and self.BCheck and self.CCheck and self.DCheck:
return True
else:
return False
def SetActive(self):
self.isActive = True
def Do(self):
self.num += 1
renpy.call(self.func)
其中大部分应该是不言自明的,但我将 XML 文件解析为此类的实例列表。
根据用户所处的位置、一天中的什么时间以及他们选择的 NPC,向用户呈现可用对话列表。如果对话不可重复 DCheck 方法查看之前是否已完成对话,即如果对话不可重复并且self.num > 0
该方法将返回False
本质上,它遍历所有对话并执行i.CanChat
,如果该值返回 True,则将对话添加到菜单中
我遇到的问题是 Check 方法没有返回正确的值。具体来说,DCheck 一直返回 True,无论 Dialogue 是否可重复,并且忽略 Dialogue 的值self.num
该类在一个init python:
块中创建,然后在一个单独的 python 块中解析 xml 文件,该块从开始标签内部调用
这可能很简单,但我无法弄清楚。
实例列表解析如下
Dialogues = []
for j in Dialo:
JPlace = j.find('Place').text
JWho = j.find('Who').text
JsTime = j.find('Start').text
JeTime = j.find('End').text
JMood = int(j.find('Mood').text)
JText = j.find('Text').text
JFunc = j.find('Func').text
JRep = j.find('Rep').text
if JRep == "True":
Jrep = True
else:
Jrep = False
Dialogues.append(DIALOGUE(JPlace, JWho, JsTime, JeTime, False, JMood, JText, JFunc, JRep, 0))
创建菜单的方法如下
def TalkCheck():
talks = []
talks.append(("Nevermind.", "none"))
for i, q in enumerate(Dialogues):
if q.CanChat:
talks.append((q.menuText,i))
renpy.say(None, "", interact=False)
talkchoice = renpy.display_menu(talks)
if talkchoice <> "none":
talkchoice = int(talkchoice)
Dialogues[talkchoice].Do()