是的Memory<T>
,但您需要创建自己的MemoryManager<T>
. 别担心 - 这并不像听起来那么可怕 - 这是我之前写的一个......:
/// <summary>
/// A MemoryManager over a raw pointer
/// </summary>
/// <remarks>The pointer is assumed to be fully unmanaged, or externally pinned - no attempt will be made to pin this data</remarks>
public sealed unsafe class UnmanagedMemoryManager<T> : MemoryManager<T>
where T : unmanaged
{
private readonly T* _pointer;
private readonly int _length;
/// <summary>
/// Create a new UnmanagedMemoryManager instance at the given pointer and size
/// </summary>
/// <remarks>It is assumed that the span provided is already unmanaged or externally pinned</remarks>
public UnmanagedMemoryManager(Span<T> span)
{
fixed (T* ptr = &MemoryMarshal.GetReference(span))
{
_pointer = ptr;
_length = span.Length;
}
}
/// <summary>
/// Create a new UnmanagedMemoryManager instance at the given pointer and size
/// </summary>
public UnmanagedMemoryManager(T* pointer, int length)
{
if (length < 0) throw new ArgumentOutOfRangeException(nameof(length));
_pointer = pointer;
_length = length;
}
/// <summary>
/// Obtains a span that represents the region
/// </summary>
public override Span<T> GetSpan() => new Span<T>(_pointer, _length);
/// <summary>
/// Provides access to a pointer that represents the data (note: no actual pin occurs)
/// </summary>
public override MemoryHandle Pin(int elementIndex = 0)
{
if (elementIndex < 0 || elementIndex >= _length)
throw new ArgumentOutOfRangeException(nameof(elementIndex));
return new MemoryHandle(_pointer + elementIndex);
}
/// <summary>
/// Has no effect
/// </summary>
public override void Unpin() { }
/// <summary>
/// Releases all resources associated with this object
/// </summary>
protected override void Dispose(bool disposing) { }
}
现在您可以使用:
var mgr = new UnmanagedMemoryManager((byte*)ptr + (index * Width), Width);
Memory<byte> memory = mgr.Memory;
并且memory
可以存储在堆上。
但是,为了最小化分配,您可能希望创建一个覆盖整个区域的单个 - 仅一次 - 然后在代表整个区域的 上使用。这样你就有了一个对象和很多切片(切片是结构,而不是对象)。UnmanagedMemoryManager<byte>
.Slice(...)
.Memory
请注意,此实现假定您将在其他地方控制内存的生命周期 -Dispose()
这里不会尝试通过Marshal
等释放内存。