我打算从一个按钮设置 CalibrationGridControl 的状态。为此,CalibrationGridControl UserControl 必须具有 ax:Name (当我设置 GoToState 行为时,Blend 甚至为我添加了一个。问题是,只要我添加 x:Name="calibrationGridControl" 我就会收到以下编译错误。
错误 CS0426 类型名称“ViewModel”不存在于类型“TeachpendantControl”TeachPendantControl C:\GitRepos\SolutionName\TheWPFControl\Views\HandeyeCalibration\HandeyeCalibrationView.xaml 150 38 构建活动编译器
下面的 UserControl HandeyeCalibrationView 是要在“TheWPFControl”中的 ContentControl 内显示的视图。WPFControl 和 HandyeCalibration.xaml 都在同一个项目(一个 WPF 控件库)中。下面是我收到错误的 HandeyeCalibration.xaml 文件的基本部分。
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="clr-namespace:TeachpendantControl.ViewModel"
xmlns:local="clr-namespace:TeachpendantControl.Views"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:b="clr-namespace:Wpf.Behaviours"
xmlns:HandeyeCalibration="clr-namespace:TeachpendantControl.ViewModel.H"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"
x:Class="TeachpendantControl.Views.HandeyeCalibrationView"
mc:Ignorable="d"
d:DataContext ="{d:DesignInstance {x:Type vm:HandeyeCalibrationViewModel},
IsDesignTimeCreatable=True}"
Height="111.221"
Width="276.813"
>
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="../../ResourceDictionary.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<UserControl.DataContext>
<Binding Mode="OneWay"
Path="HandeyeCalibrationViewModel"
Source="{StaticResource Locator2}"/>
</UserControl.DataContext>
<Grid>
<UserControl>
...
<HandeyeCalibration:CalibrationGridControl
x:Name="calibrationGridControl"
HorizontalAlignment="Left"
Margin="0"
VerticalAlignment="Top"
Height="106"
Width="106"
Background="#FF747474"/>
<Button Command="{Binding AddCommand}"
Content="{Binding AddText, UpdateSourceTrigger=PropertyChanged}"
Margin="0,0,5,0">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<ei:GoToStateAction TargetName="calibrationGridControl"
StateName="{Binding NextPositionState, Mode=OneWay}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Button>
</Grid>
</UserControl>
如果我只删除 x:Name="calibrationGridControl" 行,一切都编译得很好。什么可能是错的,导致这个奇怪的错误信息?
我有一些关于 CalibrationGridControl 的问题。如果我只是在将 x:Name 添加到另一个用户控件时删除它,那么一切都会编译。CalibrationGridControl 的 XAML 如下所示。
<UserControl x:Class="TeachpendantControl.ViewModel.H.CalibrationGridControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:TeachpendantControl.ViewModel"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity;assembly=System.Windows.Interactivity"
xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<UserControl.Resources>
<SolidColorBrush x:Key="CalibrationGridCrossBrush" Color="#FFFFDF00"/>
<SolidColorBrush x:Key="CalibrationGridPositionTrainedFillBrush" Color="#FFFFDF00"/>
<SolidColorBrush x:Key="CalibrationGridPositionFillBrush" Color="Black"/>
</UserControl.Resources>
<Grid>
...
</Grid>
</UserControl>