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我正在寻找一些算法(或一些带有源代码的小程序/示例)来模拟 2D 容器(可以移动和旋转)中的流体。
我需要的一个例子是里面有一些水的 2D 玻璃杯,比如智能手机的 iBeer 应用程序。
I think what you are after are "sloshing algorithms", some of them are specifically designed for cross-sections.