我正在尝试实现从苹果 WWDC 视频中获得的这段代码。但是视频是 2016 年的,我认为语法已经改变。如何调用 sizeof(Float)?这会产生错误。
func render(buffer:AudioBuffer){
let nFrames = Int(buffer.mDataByteSize) / sizeof(Float)
var ptr = UnsafeMutableRawPointer(buffer.mData)
var j = self.counter
let cycleLength = self.sampleRate / self.frequency
let halfCycleLength = cycleLength / 2
let amp = self.amplitude, minusAmp = -amp
for _ in 0..<nFrames{
if j < halfCycleLength{
ptr.pointee = amp
} else {
ptr.pointee = minusAmp
}
ptr = ptr.successor()
j += 1.0
if j > cycleLength {
}
}
self.counter = j
}