我想知道如何获取 AVAudioCompressedBuffer 的字节,然后从字节中重建 AVAudioCompressedBuffer。
下面的代码采用 AVAudioPCMBuffer,使用 AVAudioConverter 将其压缩为 AVAudioCompressedBuffer (iLBC) 并获取字节,然后将字节转换回 AVAudioCompressedBuffer (iLBC) 并解压缩回 AVAudioPCMBuffer 并播放缓冲区。将 AVAudioCompressedBuffer 转换为字节并返回时出现问题。如果我跳过此转换,音频将按预期播放。
我什至可以匹配compressedBuffer 和compressedBuffer2 的内容,这让我相信获取字节的机制并不完全正确。
// Do iLBC Compression
let compressedBuffer: AVAudioCompressedBuffer = self.compress(inBuffer: buffer)
// packetCapacity: 4, maximumPacketSize: 38
// self.player.scheduleBuffer(self.uncompress(inBuffer: compressedBuffer)) // This works perfectly
// Convert Buffer to Byte Array
let pointer1: UnsafeMutablePointer = compressedBuffer.data.bindMemory(to: UInt8.self, capacity: 152)
var audioByteArray = [UInt8](repeating: 0, count: 152)
pointer1.withMemoryRebound(to: UInt8.self, capacity: 152) { srcByteData in
audioByteArray.withUnsafeMutableBufferPointer {
$0.baseAddress!.initialize(from: srcByteData, count: 152)
}
}
// Convert Byte Array to Buffer
let compressedBuffer2: AVAudioCompressedBuffer = AVAudioCompressedBuffer(format: AVAudioFormat.init(streamDescription: &self.descriptor)!, packetCapacity: 4, maximumPacketSize: 38)
let destination = compressedBuffer2.data
audioByteArray.withUnsafeBufferPointer {
let src = UnsafeRawPointer($0.baseAddress!).bindMemory(to: UInt8.self, capacity: 152)
destination.copyMemory(from: src, byteCount: 152)
}
// Do iLBC Decompression
let uncompressedBuffer: AVAudioPCMBuffer = self.uncompress(inBuffer: compressedBuffer2)
// Works perfectly with inBuffer: compressedBuffer
// Play Buffer
self.player.scheduleBuffer(uncompressedBuffer)
// Plays fine when 'let uncompressedBuffer: AVAudioPCMBuffer = self.uncompress(inBuffer: compressedBuffer)'
压缩和解压缩函数
let format = AVAudioFormat.init(commonFormat: AVAudioCommonFormat.pcmFormatFloat32, sampleRate: 16000, channels: 1, interleaved: false)
var compressedFormatDescriptor = AudioStreamBasicDescription(mSampleRate: 8000, mFormatID: kAudioFormatiLBC, mFormatFlags: 0, mBytesPerPacket: 0, mFramesPerPacket: 0, mBytesPerFrame: 0, mChannelsPerFrame: 1, mBitsPerChannel: 0, mReserved: 0)
func compress(inBuffer : AVAudioPCMBuffer) -> AVAudioCompressedBuffer {
let inputFormat = inBuffer.format
let converter = AVAudioConverter(from: inputFormat, to: self.compressedFormat!)
let outBuffer = AVAudioCompressedBuffer(format: self.compressedFormat!, packetCapacity: 4, maximumPacketSize: 38)
let inputBlock : AVAudioConverterInputBlock = { inNumPackets, outStatus in
outStatus.pointee = AVAudioConverterInputStatus.haveData
return inBuffer
}
var error : NSError?
converter!.convert(to: outBuffer, error: &error, withInputFrom: inputBlock)
return outBuffer
}
func uncompress(inBuffer : AVAudioCompressedBuffer) -> AVAudioPCMBuffer {
let inputFormat = inBuffer.format
let outputFormat = format
let converter = AVAudioConverter(from: inputFormat, to: outputFormat!)
let inputBlock : AVAudioConverterInputBlock = { inNumPackets, outStatus in
outStatus.pointee = AVAudioConverterInputStatus.haveData
return inBuffer
}
var error : NSError?
let outBuffer: AVAudioPCMBuffer = AVAudioPCMBuffer(pcmFormat: outputFormat!, frameCapacity: 1600)!
converter!.convert(to: outBuffer, error: &error, withInputFrom: inputBlock)
return outBuffer
}