堆栈:React16、ES6、Redux
我目前无法弄清楚这里出了什么问题。这里的目标是在单击添加按钮时动态添加无限数量的组件(一个一个)。我需要让它们出现,如果可能的话,一对或更多,例如,如果我点击添加按钮,每次应该出现 2 个字段(一个选择字段和一个文本字段同时出现,例如)
在 Redux 的帮助下,我能够使组件出现,并且我还能够正确管理数据(一切都连接在应用程序的背面)
这里的问题:
当尝试在输入字段中输入文本时,它总是失去焦点。我已经看到,每次更新我的道具时,名为 MultipleInputChoiceList 的整个组件都会再次挂载,并且每个字段都会重新创建。这就是我需要在这里解决的问题:
编辑:MultipleInputChoiceList 组件是通过条件渲染 HOC 安装的(它需要一些值并检查它们是否为真,如果是,它会在不触及整个表单的情况下渲染组件)
条件渲染HOC.js
import React from 'react'
import {connect} from 'react-redux'
import _ from 'lodash'
const mapStateToProps = state => {
return {
form: state.form.form
}
}
const mapDispatchToProps = dispatch => {
return {
}
}
/**
* HOC Component to check conditional rendering on form component, using requireField property
* To be enhanced at will
*/
export default (WrappedComponent, formItem = {}) => {
class ConditionalRenderingHOC extends React.Component {
componentWillMount() {
//Check if all informations are available
if (formItem.requireField !== undefined) {
const requireField = formItem.requireField
if (requireField.value !== undefined &&
requireField.name !== undefined &&
requireField.field !== undefined &&
requireField.property !== undefined) {
//If everything's here let's call canBeRendered
this.canBeRendered()
}
}
}
//Check if the count of fetched values is directly linked to the number of fetched config asked, if true, return the same number
canBeRendered() {
formItem.requireField.isRendered = false
let required = formItem.requireField
let isEqual = false
if (this.props.form[required.field] !== undefined) {
let field = this.props.form[required.field]
_.forEach(field.value, (properties, index) => {
if (properties[required.name] !== undefined) {
if (properties[required.name] === required.value) {
if (properties[required.property] === required.isEqualTo) {
formItem.requireField.isRendered = true
isEqual = true
}
}
}
})
}
return isEqual
}
render() {
let isConditionMet = this.canBeRendered()
let render = null
if (isConditionMet === true) {
render = <WrappedComponent items={formItem}/>
}
return (<React.Fragment>
{render}
</React.Fragment>)
}
}
return connect(mapStateToProps, mapDispatchToProps)(ConditionalRenderingHOC)
}
编码
//Essentials
import React, { Component } from 'react'
import _ from 'lodash'
//Material UI
import TextField from 'material-ui/TextField'
import IconButton from 'material-ui/IconButton'
import AddBox from 'material-ui/svg-icons/content/add-box'
//Components
import SelectItemChoiceList from '../form/SelectItemChoiceList'
import TextFieldGeneric from './TextFieldGeneric'
//Redux
import { connect } from 'react-redux'
import { createNewField } from '../../../actions/formActions'
const mapStateToProps = (state) => {
return {
form: state.form.form
}
}
const mapDispatchToProps = (dispatch) => {
return {
createNewField: (field, state) => dispatch(createNewField(field, state))
}
}
class MultipleInputChoiceList extends Component {
constructor(props) {
super(props)
this.state = {
inputList: [],
}
}
onAddBtnClick() {
const name = this.props.items.name
/**Create a new field in Redux store, giving it some datas to display */
this.props.createNewField(this.props.form[name], this.props.form)
}
render() {
const name = this.props.items.name
/**I think the error is around this place, as it always re-render the same thing again and again */
const inputs = this.props.form[name].inputList.map((input, index) => {
switch(input) {
case 'selectfield': {
return React.createElement(SelectItemChoiceList, {
items: this.props.form[name].multipleField[index],
key:this.props.form[name].multipleField[index].name
})
}
case 'textfield': {
return React.createElement(TextFieldGeneric, {
items: this.props.form[name].multipleField[index],
index:index,
key:this.props.form[name].multipleField[index].name
})
}
default: {
break
}
}
})
return (
<div>
<IconButton onClick={this.onAddBtnClick.bind(this)}>
<AddBox />
</IconButton>
{inputs}
</div>
)
}
}
const MultipleInputChoiceListRedux = connect(mapStateToProps, mapDispatchToProps)(MultipleInputChoiceList)
export default MultipleInputChoiceListRedux
这里使用的 TextField :
TextFieldGeneric.js
//Essentials
import React, { Component } from 'react';
//Components
import TextField from 'material-ui/TextField'
//Redux
import { connect } from 'react-redux'
import { validateField, isValid } from '../../../actions/formActions'
const mapStateToProps = (state) => {
return {
form: state.form.form
}
}
const mapDispatchToProps = (dispatch) => {
return {
validateField: (field) => dispatch(validateField(field)),
isValid: () => dispatch(isValid())
}
}
class TextFieldGeneric extends Component {
constructor(props) {
super(props)
this.state = {
form: {},
field: {},
index: 0
}
}
componentWillMount() {
console.log(this.props)
//first, let's load those dynamic datas before rendering
let form = this.props.form
let index = this.props.index
/** Check if there's a correctly defined parent in form (taken from the name) */
let matchName = /[a-zA-Z]+/g
let origin = this.props.items.name.match(matchName)
//form.company.value = this.getCompaniesFormChoice()
this.setState({form: form, field: form[origin], index: index})
}
//setState and check validationFields if errors
handleFieldChange(event){
const name = event.target.name
const value = event.target.value
//Change value of state form field
const item = this.props.items
item.value = value
//validate each fields
this.props.validateField(item)
//validate form
this.props.isValid()
event.preventDefault()
}
render() {
const index = this.state.index
console.log(index)
return (
<React.Fragment>
<TextField
key={index}
floatingLabelText={this.state.field.multipleField[index].namefield}
name={this.state.field.multipleField[index].namefield}
floatingLabelFixed={true}
value = {this.state.field.multipleField[index].value}
onChange = {this.handleFieldChange.bind(this)}
errorText={this.state.field.multipleField[index].error === 0 ? '' : this.state.field.multipleField[index].error}
/>
</React.Fragment>
)
}
}
const TextFieldGenericRedux = connect(mapStateToProps, mapDispatchToProps)(TextFieldGeneric)
export default TextFieldGenericRedux
我也明白部分问题在于父类的渲染方法(MultipleInputChoiceList.js)......
任何帮助或意见真的很感激!