几天前(和几年前)我发布了一个关于类似主题的问题,但我决定继续开始。我正在尝试将 C++ 代码注入 C++ 代码(以某种可移植的方式,不使用操作系统特定的功能,并尝试以独立于编译器/工具链的方式)。我基本上想这样做是为了尝试执行运行时 C++ 脚本。我写了一个小测试程序(它真的有点拼凑和hacky):Main.cpp:
#include <stdlib.h>
#include <iostream>
#include <fstream>
#include <string>
#include <iomanip>
#include <sstream>
#include <vector>
#include <tuple>
constexpr char hexmap[] = { '0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
std::string HexStr( unsigned char *data, int len )
{
std::string s( len * 2, ' ' );
for( int i = 0; i < len; ++i ) {
s[ 2 * i ] = hexmap[ ( data[ i ] & 0xF0 ) >> 4 ];
s[ 2 * i + 1 ] = hexmap[ data[ i ] & 0x0F ];
}
return s;
}
/*I am aware there is a standard GC and that this is
by no means production.*/
template< typename T, unsigned short ARRAY >
struct GarbageCollector
{
std::vector< T* > ts;
GarbageCollector() = default;
~GarbageCollector() {
for( T* i : ts )
delete i;
}
};
template< typename T >
struct GarbageCollector< T, 1 >
{
std::vector< T* > ts;
GarbageCollector() = default;
~GarbageCollector() {
for( T* i : ts )
delete[] i;
}
};
std::tuple< char*, std::streamoff > ReadBinaryBuffer(
std::string fileName, GarbageCollector< char, 1 >* gc )
{
std::ifstream binaryData;
binaryData.open( "Source.obj", std::ios::binary );
if( binaryData.fail() ) {
std::cerr << "Failed to open file!\n";
return { "Failed to open file!\n", 1 };
}
binaryData.seekg( 0, std::ios::end );
std::streamoff i = binaryData.tellg();
char* buffer = new char[ i ];
binaryData.seekg( 0, std::ios::beg );
binaryData.read( buffer, i );
binaryData.close();
gc->ts.push_back( buffer );
return { buffer, i };
}
std::string ReadBinary( std::string fileName )
{
GarbageCollector< char, 1 > gc;
auto result = ReadBinaryBuffer( fileName, &gc );
std::string stringBuffer;
stringBuffer.assign( std::get< 0 >( result ), std::get< 1 >( result ) );
return stringBuffer;
}
std::string ReadBinary( std::tuple< char*,
std::streamoff > bufferContainer )
{
std::string stringBuffer;
stringBuffer.assign( std::get< 0 >( bufferContainer ),
std::get< 1 >( bufferContainer ) );
return stringBuffer;
}
extern "C"
{
int test() {
return 3;
}
int( *cmpp )();
}
int main( int argc, char* args )
{
cmpp = &test;
auto binary = ReadBinary( "Source.obj" );
auto function = binary.substr( 347, 56 );
const char* code = function.c_str();
std::cout << HexStr( ( unsigned char* ) ( code ), function.size() );
//strcpy( ( char* )cmpp, ( ( char* ) code ) );
char* testp = ( char* ) cmpp;
char* testpp = ( char* ) code;
for( size_t i = 0; i < 54; ++i ) {
*testp++ = *testpp++;
}
cmpp();
char close;
std::cin >> close;
return 0;
}
源.cpp:
extern "C"
{
int calc()
{
int q = 30 * 123;
for( int i = 0; i < 10; ++i )
q *= i;
return q;
}
}
基本上我试着用 malloc 和 new 分配一大块内存,但我想也许我可以覆盖已经专用于进程内存的内存(这就是为什么我有cmpp指向的函数测试并尝试覆盖它)。但是我收到写访问错误。我看了一下这篇文章,从其中一个答案看来,可以在没有访问冲突的情况下覆盖程序自己的内存(这是我想要做的),错误不少。有人可以详细说明一下,并告诉我如何在不使用任何非标准功能(或至少一个可以/被抽象掉的功能)的情况下以某种可移植的方式做到这一点吗?