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iOS 将在需要释放一些空间时在下载后清除资产。

更改资产的保存优先级不会阻止系统清除它们,如此处“设置保存优先级”部分所述

我下载按需资源的相关代码如下:

func requestResourceWith(tag: [String],
                      onSuccess: @escaping () -> Void,
                      onFailure: @escaping (NSError) -> Void) {
    currentRequest = NSBundleResourceRequest(tags: Set(tag))

    guard let request = currentRequest else { return }

    request.endAccessingResources()

    request.loadingPriority =
    NSBundleResourceRequestLoadingPriorityUrgent

    request.beginAccessingResources { (error: Error?) in
        if let error = error {
            onFailure(error as NSError)
            return
        }
        onSuccess()
    }
}

下载 On-Demand 资源后,可以从主包中访问它们。

有没有办法让音频持续存在,从而阻止系统清除它们?

4

1 回答 1

1

针对上面的@RJB评论,我会回答我的问题:)

一旦下载了按需资源,您需要将它们保存在硬盘中(例如文档目录)以便持久保存它们。否则,iOS 将保留在需要更多可用空间时立即清除它们的权利。

类似于以下内容:

request.beginAccessingResources { (error: Error?) in
     if let error = error {
           DispatchQueue.main.async {
                 onFailure(error as NSError)
           }
           return
     }
     // Move ODR downloaded assets to Documents folder for persistence
     DispatchQueue.main.async {
           let path: String! = Bundle.main.path(forResource: "filename", ofType: "mp3")
           let sourceURL = URL(fileURLWithPath: path)
           let destinationURL = // Build a destination url in the Documents directory or any other persistent Directory of your choice
           do {
              try FileManager.default.copyItem(at: sourceURL, to: destinationURL)
           }catch  {
              // Handle error accordingly
           }
           onSuccess()
     }
}
于 2019-04-07T13:14:47.167 回答