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我正在努力弄清楚为什么我的用户控制事件没有执行。我在动态用户控件“MainControl”中有一个动态用户控件“MainMenu”。

在 MainMenu 我有以下内容:

public partial class MainMenu : UserControl
{
    public MainMenu()
    {
        InitializeComponent();

        ///
        ///Event Subscriptions
        /// 
        this.LostFocus += this.MainMenu_LostFocus;
    }

    public void MainMenu_LostFocus(object sender, EventArgs e)
    {
        this.Visible = false;
    }
}

在主控制中:

public partial class MainControl : UserControl
{
    private Custom_UI.MainMenu mainMenu = new Custom_UI.MainMenu();
    public MainControl()
    {
        InitializeComponent();
        mainMenu.Visible = false;
        mainMenu.BringToFront();            
        this.Controls.Add(mainMenu);
        mainMenu.BringToFront();
    }
    private void menuButton1_Click(object sender, EventArgs e)
    {
        if (mainMenu.Visible)
        {
            mainMenu.Visible = false;                
        }
        else
        {
            mainMenu.Visible = true;
            this.Focus();
        }
    }
}

最后是主要形式:

public partial class Form1 : Form
{
    MainControl mainControl = new MainControl() {
        Dock = DockStyle.Fill
    };
    public Form1()
    {
        InitializeComponent();
        this.Controls.Add(mainControl);
    }
}

所以基本上,MainMenu_LostFocus当我单击表单上的其他位置时,不会调用该方法。我也尝试过使用this.MouseLeave而不是this.LostFocus.

希望这我足够清楚,并提前感谢。

4

2 回答 2

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使用焦点/焦点丢失等总是很棘手。我可以建议的是稍微修改您的代码。

首先你MainMenu需要集中注意力才能失去它

其次要失去它,另一个控件需要获得焦点-这需要由您处理(仅单击MainControl不起作用,您需要强制它)

试试这个:

public partial class MainControl : UserControl
{
    private Custom_UI.MainMenu mainMenu = new Custom_UI.MainMenu();
    public MainControl()
    {
        InitializeComponent();
        mainMenu.Visible = false;
        mainMenu.BringToFront();            
        this.Controls.Add(mainMenu);
        mainMenu.BringToFront();
        this.Click += me_Click;
    }

    private void me_Click(object sender, EventArgs e)
    {
        this.Focus(); //this will cause main control to get control (if main menu is focused it'll lose focus and handle it's focus lost and set visible to false in result
    }

    private void menuButton1_Click(object sender, EventArgs e)
    {
        if (mainMenu.Visible)
        {
            mainMenu.Visible = false;   // this should work anyway
        }
        else
        {
            mainMenu.Visible = true;
            mainMenu.Focus(); //when showing mainMenu set focus to it
        }
    }
}
于 2018-04-25T22:47:59.870 回答
0

好的...以免尝试另一种改进的方法。原因是我们不想被迫点击每个添加到的控件MainControl并强制它接收焦点。这很笨拙。

我们还希望将整个代码封装在单个控件 ( MainMenu) 中 - 不是“必须拥有”,但肯定是“很高兴拥有”

这是我的新想法:

 public partial class MainMenu : UserControl
    {

        //this class will be checking native windows messages, the one we're interested in is "MouseDown" with 0x0201 code 
        //(i won't be describing the whole stuff what is going inside: have that checked if you wish in documentation :)

        [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.UnmanagedCode)]
        public class TestMessageFilter : IMessageFilter
        {
            const int WM_MOUSEMOVE = 0x200;
            const int WM_LBUTTONDOWN = 0x0201;

            public event EventHandler MouseMoved;
            public event EventHandler MouseDown;

            public bool PreFilterMessage(ref Message m)
            {
                // Blocks all the messages relating to the left mouse button.
                if (m.Msg == WM_LBUTTONDOWN)
                {
                    MouseDown?.Invoke(this, new EventArgs());
                }
                return false;
            }
        }


        public MainMenu()
        {
            InitializeComponent();

            //use our class that checks Windows Messages, subscribe it's event
            var tmf = new TestMessageFilter();
            tmf.MouseDown += UserControl1_MouseDown;
            //and add our class to Application's messages filter.
            Application.AddMessageFilter(tmf);

            //use "ordinary" events to detect mouse enter/mouse leave over control
            this.MouseLeave += UserControl1_MouseLeave;
            this.MouseEnter += UserControl1_MouseEnter;
        }

        private void UserControl1_MouseDown(object sender, EventArgs e)
        {
            //if mouse is not over control make it's visible false
            if (mouseLeft)
            {
                this.Visible = false;
            }
        }

        //variable to save mouse state (if that is over the control, or left)
        private bool mouseLeft;

        private void UserControl1_MouseEnter(object sender, EventArgs e)
        {
            mouseLeft = false;
        }


        private void UserControl1_MouseLeave(object sender, EventArgs e)
        {
            mouseLeft = true;
        }

    }

希望这个解决方案会更好,更有用

于 2018-04-25T23:42:02.093 回答