49

我正在使用 WPF 在 C# 中构建应用程序。我怎样才能绑定到一些键?

另外,我怎样才能绑定到Windows 键

4

11 回答 11

67

这是一个完整的工作解决方案,希望对您有所帮助...

用法:

_hotKey = new HotKey(Key.F9, KeyModifier.Shift | KeyModifier.Win, OnHotKeyHandler);

...

private void OnHotKeyHandler(HotKey hotKey)
{
    SystemHelper.SetScreenSaverRunning();
}

班级:

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net.Mime;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interop;

namespace UnManaged
{
    public class HotKey : IDisposable
    {
        private static Dictionary<int, HotKey> _dictHotKeyToCalBackProc;

        [DllImport("user32.dll")]
        private static extern bool RegisterHotKey(IntPtr hWnd, int id, UInt32 fsModifiers, UInt32 vlc);

        [DllImport("user32.dll")]
        private static extern bool UnregisterHotKey(IntPtr hWnd, int id);

        public const int WmHotKey = 0x0312;

        private bool _disposed = false;

        public Key Key { get; private set; }
        public KeyModifier KeyModifiers { get; private set; }
        public Action<HotKey> Action { get; private set; }
        public int Id { get; set; }

        // ******************************************************************
        public HotKey(Key k, KeyModifier keyModifiers, Action<HotKey> action, bool register = true)
        {
            Key = k;
            KeyModifiers = keyModifiers;
            Action = action;
            if (register)
            {
                Register();
            }
        }

        // ******************************************************************
        public bool Register()
        {
            int virtualKeyCode = KeyInterop.VirtualKeyFromKey(Key);
            Id = virtualKeyCode + ((int)KeyModifiers * 0x10000);
            bool result = RegisterHotKey(IntPtr.Zero, Id, (UInt32)KeyModifiers, (UInt32)virtualKeyCode);

            if (_dictHotKeyToCalBackProc == null)
            {
                _dictHotKeyToCalBackProc = new Dictionary<int, HotKey>();
                ComponentDispatcher.ThreadFilterMessage += new ThreadMessageEventHandler(ComponentDispatcherThreadFilterMessage);
            }

            _dictHotKeyToCalBackProc.Add(Id, this);

            Debug.Print(result.ToString() + ", " + Id + ", " + virtualKeyCode);
            return result;
        }

        // ******************************************************************
        public void Unregister()
        {
            HotKey hotKey;
            if (_dictHotKeyToCalBackProc.TryGetValue(Id, out hotKey))
            {
                UnregisterHotKey(IntPtr.Zero, Id);
            }
        }

        // ******************************************************************
        private static void ComponentDispatcherThreadFilterMessage(ref MSG msg, ref bool handled)
        {
            if (!handled)
            {
                if (msg.message == WmHotKey)
                {
                    HotKey hotKey;

                    if (_dictHotKeyToCalBackProc.TryGetValue((int)msg.wParam, out hotKey))
                    {
                        if (hotKey.Action != null)
                        {
                            hotKey.Action.Invoke(hotKey);
                        }
                        handled = true;
                    }
                }
            }
        }

        // ******************************************************************
        // Implement IDisposable.
        // Do not make this method virtual.
        // A derived class should not be able to override this method.
        public void Dispose()
        {
            Dispose(true);
            // This object will be cleaned up by the Dispose method.
            // Therefore, you should call GC.SupressFinalize to
            // take this object off the finalization queue
            // and prevent finalization code for this object
            // from executing a second time.
            GC.SuppressFinalize(this);
        }

        // ******************************************************************
        // Dispose(bool disposing) executes in two distinct scenarios.
        // If disposing equals true, the method has been called directly
        // or indirectly by a user's code. Managed and unmanaged resources
        // can be _disposed.
        // If disposing equals false, the method has been called by the
        // runtime from inside the finalizer and you should not reference
        // other objects. Only unmanaged resources can be _disposed.
        protected virtual void Dispose(bool disposing)
        {
            // Check to see if Dispose has already been called.
            if (!this._disposed)
            {
                // If disposing equals true, dispose all managed
                // and unmanaged resources.
                if (disposing)
                {
                    // Dispose managed resources.
                    Unregister();
                }

                // Note disposing has been done.
                _disposed = true;
            }
        }
    }

    // ******************************************************************
    [Flags]
    public enum KeyModifier
    {
        None = 0x0000,
        Alt = 0x0001,
        Ctrl = 0x0002,
        NoRepeat = 0x4000,
        Shift = 0x0004,
        Win = 0x0008
    }

    // ******************************************************************
}
于 2012-02-17T14:53:34.393 回答
29

我不确定您在这里所说的“全局”是什么意思,但在这里(我假设您的意思是应用程序级别的命令,例如Save All可以通过Ctrl++从任何地方触发。ShiftS

您可以找到您选择的全局UIElement,例如,顶层窗口,它是您需要此绑定的所有控件的父级。由于 WPF 事件的“冒泡”,子元素上的事件将一直冒泡到控件树的根。

现在,首先你需要

  1. 使用InputBinding这样的命令将组合键绑定到命令
  2. 然后,您可以SaveAll通过CommandBinding.

对于WindowsKey,您使用正确的Key枚举成员,Key.LWin或者Key.RWin

public WindowMain()
{
   InitializeComponent();

   // Bind Key
   var ib = new InputBinding(
       MyAppCommands.SaveAll,
       new KeyGesture(Key.S, ModifierKeys.Shift | ModifierKeys.Control));
   this.InputBindings.Add(ib);

   // Bind handler
   var cb = new CommandBinding( MyAppCommands.SaveAll);
   cb.Executed += new ExecutedRoutedEventHandler( HandlerThatSavesEverthing );

   this.CommandBindings.Add (cb );
}

private void HandlerThatSavesEverthing (object obSender, ExecutedRoutedEventArgs e)
{
  // Do the Save All thing here.
}
于 2008-09-08T04:36:33.417 回答
18

注册操作系统级别的快捷方式几乎不是一件好事:用户不希望你弄乱他们的操作系统。

也就是说,在 WPF 中有一种更简单且用户友好的方式来执行此操作,如果您可以使用仅在应用程序中工作的热键(即,只要您的 WPF 应用程序具有焦点):

在 App.xaml.cs 中:

protected override void OnStartup(StartupEventArgs e)
{
   EventManager.RegisterClassHandler(typeof(Window), Window.PreviewKeyUpEvent, new KeyEventHandler(OnWindowKeyUp));
}

private void OnWindowKeyUp(object source, KeyEventArgs e))
{
   //Do whatever you like with e.Key and Keyboard.Modifiers
}

就是这么简单

于 2012-10-01T16:05:02.727 回答
17

如果您要混合使用 Win32 和 WPF,我是这样做的:

using System;
using System.Runtime.InteropServices;
using System.Windows.Interop;
using System.Windows.Media;
using System.Threading;
using System.Windows;
using System.Windows.Input;

namespace GlobalKeyboardHook
{
    public class KeyboardHandler : IDisposable
    {

        public const int WM_HOTKEY = 0x0312;
        public const int VIRTUALKEYCODE_FOR_CAPS_LOCK = 0x14;

        [DllImport("user32.dll")]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vlc);

        [DllImport("user32.dll")]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool UnregisterHotKey(IntPtr hWnd, int id);

        private readonly Window _mainWindow;
        WindowInteropHelper _host;

        public KeyboardHandler(Window mainWindow)
        {
            _mainWindow = mainWindow;
            _host = new WindowInteropHelper(_mainWindow);

            SetupHotKey(_host.Handle);
            ComponentDispatcher.ThreadPreprocessMessage += ComponentDispatcher_ThreadPreprocessMessage;
        }

        void ComponentDispatcher_ThreadPreprocessMessage(ref MSG msg, ref bool handled)
        {
            if (msg.message == WM_HOTKEY)
            {
                //Handle hot key kere
            }
        }

        private void SetupHotKey(IntPtr handle)
        {
            RegisterHotKey(handle, GetType().GetHashCode(), 0, VIRTUALKEYCODE_FOR_CAPS_LOCK);
        }

        public void Dispose()
        {
            UnregisterHotKey(_host.Handle, GetType().GetHashCode());
        }
    }
}

您可以在此处获取要注册的热键的虚拟键代码:http: //msdn.microsoft.com/en-us/library/ms927178.aspx

可能有更好的方法,但这是我到目前为止所得到的。

干杯!

于 2009-12-25T00:05:23.337 回答
2

这类似于已经给出的答案,但我发现它更干净一些:

using System;
using System.Windows.Forms;

namespace GlobalHotkeyExampleForm
{
    public partial class ExampleForm : Form
    {
        [System.Runtime.InteropServices.DllImport("user32.dll")]
        private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
        [System.Runtime.InteropServices.DllImport("user32.dll")]
        private static extern bool UnregisterHotKey(IntPtr hWnd, int id);

        enum KeyModifier
        {
            None = 0,
            Alt = 1,
            Control = 2,
            Shift = 4,
            WinKey = 8
        }

        public ExampleForm()
        {
            InitializeComponent();

            int id = 0;     // The id of the hotkey. 
            RegisterHotKey(this.Handle, id, (int)KeyModifier.Shift, Keys.A.GetHashCode());       // Register Shift + A as global hotkey. 
        }

        protected override void WndProc(ref Message m)
        {
            base.WndProc(ref m);

            if (m.Msg == 0x0312)
            {
                /* Note that the three lines below are not needed if you only want to register one hotkey.
                 * The below lines are useful in case you want to register multiple keys, which you can use a switch with the id as argument, or if you want to know which key/modifier was pressed for some particular reason. */

                Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);                  // The key of the hotkey that was pressed.
                KeyModifier modifier = (KeyModifier)((int)m.LParam & 0xFFFF);       // The modifier of the hotkey that was pressed.
                int id = m.WParam.ToInt32();                                        // The id of the hotkey that was pressed.


                MessageBox.Show("Hotkey has been pressed!");
                // do something
            }
        }

        private void ExampleForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            UnregisterHotKey(this.Handle, 0);       // Unregister hotkey with id 0 before closing the form. You might want to call this more than once with different id values if you are planning to register more than one hotkey.
        }
    }
}

我在fluxbytes.com上找到了它。

于 2015-11-19T07:10:04.563 回答
1

我不确定 WPF,但这可能会有所帮助。我使用RegisterHotKey (user32)中描述的解决方案(当然根据我的需要进行了修改)用于 C# Windows 窗体应用程序,以在 Windows 中分配 CTRL-KEY 组合以显示 C# 窗体,并且效果很好(即使在 Windows Vista 上) . 我希望它有所帮助,祝你好运!

于 2008-09-08T00:48:13.857 回答
1

尽管 RegisterHotKey 有时正是您想要的,但在大多数情况下,您可能不想使用系统范围的热键。我最终使用了如下代码:

using System.Windows;
using System.Windows.Interop;

namespace WpfApp
{
    public partial class MainWindow : Window
    {
        const int WM_KEYUP = 0x0101;

        const int VK_RETURN = 0x0D;
        const int VK_LEFT = 0x25;  
      
        public MainWindow()
        {
            this.InitializeComponent();

            ComponentDispatcher.ThreadPreprocessMessage += 
                ComponentDispatcher_ThreadPreprocessMessage;
        }

        void ComponentDispatcher_ThreadPreprocessMessage(
            ref MSG msg, ref bool handled)
        {
            if (msg.message == WM_KEYUP)
            {
                if ((int)msg.wParam == VK_RETURN)
                    MessageBox.Show("RETURN was pressed");
                
                if ((int)msg.wParam == VK_LEFT)
                    MessageBox.Show("LEFT was pressed");
            }
        }
    }
}
于 2010-04-15T07:20:27.343 回答
1

我在 codeproject.com 上的 WPF 项目中找到了 Global Hotkeys,它为我完成了这项工作。它是相对较新的,不需要引用 System.Windows.Forms 并且即使“您的”应用程序不是活动窗口,也可以“全局”地对按下的热键做出反应。

于 2012-06-14T11:34:53.933 回答
1

Baboon 的解决方案效果最好,因为您可能有多个窗口。我确实对其进行了调整,因此它使用 PreviewKeyDownEvent 而不是 PreviewKeyUpEvent 来处理击键中的重复。

我建议不要进行操作系统级别的注册,除非您正在编写诸如截图工具或录音应用程序之类的东西,因为它可以让您在窗口未聚焦时访问功能。

于 2013-03-26T19:42:11.873 回答
1

使用 NHotKey 包,您可以使您的热键全局:

简而言之,对于 XAML,您需要做的就是替换

<KeyBinding Gesture="Ctrl+Alt+Add" Command="{Binding IncrementCommand}" />

经过

<KeyBinding Gesture="Ctrl+Alt+Add" Command="{Binding IncrementCommand}"
            HotkeyManager.RegisterGlobalHotkey="True" />
于 2020-09-11T08:08:35.757 回答
0

RegisterHotKey()John 建议的可以工作 - 唯一的问题是它需要一个 HWND(使用PresentationSource.FromVisual(), 并将结果转换为 HwndSource)。

但是,您还需要响应该WM_HOTKEY消息 - 我不确定是否有办法访问 WPF 窗口的 WndProc(可以为 Windows 窗体窗口完成)。

于 2008-09-08T03:03:06.683 回答