我在空闲时间创建了一个非常基本的游戏,在我真正进入它之前,我想学习如何包含控制器支持。我已经尝试了很多教程和不同的库,但它们在某种程度上似乎都需要 JInput(和 LWJGL,它们似乎以某种方式相关?)。这不会是一个问题,一般来说,我已经想出了如何使用 JInput。但是,我找不到与 Windows 10 兼容的单一版本的 JInput。即使我找到了,我也无法知道我编写的测试代码甚至可以与较新版本的库一起使用,所以我无法测试甚至不知道它们是否适用于 Windows 10。
我更喜欢使用 JInput,因为它看起来很标准,但是如果您知道在 Java 中添加控制器支持的任何方法,那么我会抓住机会尝试一下。
这是我的代码和错误 - 也许我只是做错了什么。
import org.lwjgl.LWJGLException;
import org.lwjgl.input.Controller;
import org.lwjgl.input.Controllers;
public class GamePadTut {
static Controller cont;
public static void main(String[] args) {
try {
Controllers.create();
} catch (LWJGLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Controllers.poll();
for(int i =0; i < Controllers.getControllerCount(); i++) {
cont = Controllers.getController(i);
System.out.println(cont.getName());
}
}
}
和错误
WARNING: Found unknown Windows version: Windows 10
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
java.lang.UnsatisfiedLinkError: no jinput-dx8_64 in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at net.java.games.input.DirectInputEnvironmentPlugin$1.run(DirectInputEnvironmentPlugin.java:75)
at java.security.AccessController.doPrivileged(Native Method)
at net.java.games.input.DirectInputEnvironmentPlugin.loadLibrary(DirectInputEnvironmentPlugin.java:67)
at net.java.games.input.DirectInputEnvironmentPlugin.<clinit>(DirectInputEnvironmentPlugin.java:109)
at net.java.games.input.DirectAndRawInputEnvironmentPlugin.<init>(DirectAndRawInputEnvironmentPlugin.java:45)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at net.java.games.input.DefaultControllerEnvironment.getControllers(DefaultControllerEnvironment.java:157)
at org.lwjgl.input.Controllers.create(Controllers.java:71)
at GamePadTut.main(GamePadTut.java:11)
java.lang.UnsatisfiedLinkError: no jinput-raw_64 in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at net.java.games.input.RawInputEnvironmentPlugin$1.run(RawInputEnvironmentPlugin.java:75)
at java.security.AccessController.doPrivileged(Native Method)
at net.java.games.input.RawInputEnvironmentPlugin.loadLibrary(RawInputEnvironmentPlugin.java:67)
at net.java.games.input.RawInputEnvironmentPlugin.<clinit>(RawInputEnvironmentPlugin.java:109)
at net.java.games.input.DirectAndRawInputEnvironmentPlugin.<init>(DirectAndRawInputEnvironmentPlugin.java:46)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at net.java.games.input.DefaultControllerEnvironment.getControllers(DefaultControllerEnvironment.java:157)
at org.lwjgl.input.Controllers.create(Controllers.java:71)
at GamePadTut.main(GamePadTut.java:11)