我正在使用 Swinject 进行依赖注入。我创建了一个具有容器共享实例的 DependencyManager。
internal class DependencyManager {
private static let sharedInstance = DependencyManager()
private var assembler: Assembler
private let container: Container
class func getResolver() -> Resolver {
return self.sharedInstance.assembler.resolver
}
class func getContainer() -> Container {
return self.sharedInstance.container
}
private init() {
self.container = Container()
let assembler = Assembler([
LoginFactory()
])
self.assembler = assembler
}
}
LoginFactory 类实现Assembly
internal class LoginFactory: Assembly {
func assemble(container: Container) {
container.register(LSViewModel.self) { res in
return LSViewModel()
}
container.register(LSCoordinator.self, factory: { res in
let lsc = LSCoordinator(window: AppDelegate.mainWindow!)
lsc.viewModel = res.resolve(LSViewModel.self)
return lsc
})
}
}
我阅读了大会文档,其中说它更适合用于组织 - https://github.com/Swinject/Swinject/blob/master/Documentation/Assembler.md。如果我没有使用 Assembly,那么我会使用类似的命令
DependencyManager.getContainer().register(LSViewModel.self) { _ in LSViewModel() }
DependencyManager.getContainer().register(LSCoordinator.self, factory: { (res) in
let lsc = LSCoordinator(window: AppDelegate.mainWindow!)
lsc.viewModel = res.resolve(LSViewModel.self)
return lsc
})
let lsCoordinator: LSCoordinator = DependencyManager.getContainer().resolve(LSCoordinator.self)!
两种实现都按预期工作,没有任何崩溃。我想知道为什么组装甚至是一个优势?我正在做同样的事情而不使用 Assembly 而没有开销。