240

问题是如何将 wstring 转换为字符串?

我有下一个例子:

#include <string>
#include <iostream>

int main()
{
    std::wstring ws = L"Hello";
    std::string s( ws.begin(), ws.end() );

  //std::cout <<"std::string =     "<<s<<std::endl;
    std::wcout<<"std::wstring =    "<<ws<<std::endl;
    std::cout <<"std::string =     "<<s<<std::endl;
}

带有注释行的输出是:

std::string =     Hello
std::wstring =    Hello
std::string =     Hello

但没有只是:

std::wstring =    Hello

这个例子有什么问题吗?我可以像上面那样进行转换吗?

编辑

新示例(考虑到一些答案)是

#include <string>
#include <iostream>
#include <sstream>
#include <locale>

int main()
{
    setlocale(LC_CTYPE, "");

    const std::wstring ws = L"Hello";
    const std::string s( ws.begin(), ws.end() );

    std::cout<<"std::string =     "<<s<<std::endl;
    std::wcout<<"std::wstring =    "<<ws<<std::endl;

    std::stringstream ss;
    ss << ws.c_str();
    std::cout<<"std::stringstream =     "<<ss.str()<<std::endl;
}

输出是:

std::string =     Hello
std::wstring =    Hello
std::stringstream =     0x860283c

因此 stringstream 不能用于将 wstring 转换为字符串。

4

18 回答 18

361

As Cubbi pointed out in one of the comments, std::wstring_convert (C++11) provides a neat simple solution (you need to #include <locale> and <codecvt>):

std::wstring string_to_convert;

//setup converter
using convert_type = std::codecvt_utf8<wchar_t>;
std::wstring_convert<convert_type, wchar_t> converter;

//use converter (.to_bytes: wstr->str, .from_bytes: str->wstr)
std::string converted_str = converter.to_bytes( string_to_convert );

I was using a combination of wcstombs and tedious allocation/deallocation of memory before I came across this.

http://en.cppreference.com/w/cpp/locale/wstring_convert

update(2013.11.28)

One liners can be stated as so (Thank you Guss for your comment):

std::wstring str = std::wstring_convert<std::codecvt_utf8<wchar_t>>().from_bytes("some string");

Wrapper functions can be stated as so: (Thank you ArmanSchwarz for your comment)

std::wstring s2ws(const std::string& str)
{
    using convert_typeX = std::codecvt_utf8<wchar_t>;
    std::wstring_convert<convert_typeX, wchar_t> converterX;

    return converterX.from_bytes(str);
}

std::string ws2s(const std::wstring& wstr)
{
    using convert_typeX = std::codecvt_utf8<wchar_t>;
    std::wstring_convert<convert_typeX, wchar_t> converterX;

    return converterX.to_bytes(wstr);
}

Note: there's some controversy on whether string/wstring should be passed in to functions as references or as literals (due to C++11 and compiler updates). I'll leave the decision to the person implementing, but it's worth knowing.

Note: I'm using std::codecvt_utf8 in the above code, but if you're not using UTF-8 you'll need to change that to the appropriate encoding you're using:

http://en.cppreference.com/w/cpp/header/codecvt

于 2013-08-22T07:57:20.553 回答
153
于 2012-08-23T18:18:29.473 回答
35

这是基于其他建议的解决方案:

#include <string>
#include <iostream>
#include <clocale>
#include <locale>
#include <vector>

int main() {
  std::setlocale(LC_ALL, "");
  const std::wstring ws = L"ħëłlö";
  const std::locale locale("");
  typedef std::codecvt<wchar_t, char, std::mbstate_t> converter_type;
  const converter_type& converter = std::use_facet<converter_type>(locale);
  std::vector<char> to(ws.length() * converter.max_length());
  std::mbstate_t state;
  const wchar_t* from_next;
  char* to_next;
  const converter_type::result result = converter.out(state, ws.data(), ws.data() + ws.length(), from_next, &to[0], &to[0] + to.size(), to_next);
  if (result == converter_type::ok or result == converter_type::noconv) {
    const std::string s(&to[0], to_next);
    std::cout <<"std::string =     "<<s<<std::endl;
  }
}

这通常适用于 Linux,但会在 Windows 上产生问题。

于 2011-01-26T14:06:15.567 回答
13

Default encoding on:

  • Windows UTF-16.
  • Linux UTF-8.
  • MacOS UTF-8.

My solution Steps, includes null chars \0 (avoid truncated). Without using functions on windows.h header:

  1. Add Macros to detect Platform. Windows/Linux and others
  1. Create function to convert std::wstring to std::string and inverse std::string to std::wstring
  1. Create function for print
  1. Print std::string/ std::wstring

Check RawString Literals. Raw String Suffix.

Linux Code. Print directly std::string using std::cout, Default Encoding on Linux is UTF-8, no need extra functions.

On Windows if you need to print unicode. We can use WriteConsole for print unicode chars from std::wstring.

Finally on Windows. You need a powerfull and complete view support for unicode chars in console. I recommend Windows Terminal

QA

  • Tested on Microsoft Visual Studio 2019 with VC++; std=c++17. (Windows Project)
  • Tested on repl.it using Clang compiler; std=c++17.

Q. Why you not use <codecvt> header functions and classes?.
A. Deprecate Removed or deprecated features impossible build on VC++, but no problems on g++. I prefer 0 warnings and headaches.

Q. std ::wstring is cross platform?
A. No. std::wstring uses wchar_t elements. On Windows wchar_t size is 2 bytes, each character is stored in UTF-16 units, if character is bigger than U+FFFF, the character is represented in two UTF-16 units(2 wchar_t elements) called surrogate pairs. On Linux wchar_t size is 4 bytes each character is stored in one wchar_t element, no needed surrogate pairs. Check Standard data types on UNIX, Linux, and Windowsl.

Q. std ::string is cross platform?
A. Yes. std::string uses char elements. char type is guaranted that is same byte size in most compilers. char type size is 1 byte. Check Standard data types on UNIX, Linux, and Windowsl.

Full example code


#include <iostream>
#include <set>
#include <string>
#include <locale>

// WINDOWS
#if (_WIN32)
#include <Windows.h>
#include <conio.h>
#define WINDOWS_PLATFORM 1
#define DLLCALL STDCALL
#define DLLIMPORT _declspec(dllimport)
#define DLLEXPORT _declspec(dllexport)
#define DLLPRIVATE
#define NOMINMAX

//EMSCRIPTEN
#elif defined(__EMSCRIPTEN__)
#include <emscripten/emscripten.h>
#include <emscripten/bind.h>
#include <unistd.h>
#include <termios.h>
#define EMSCRIPTEN_PLATFORM 1
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))

// LINUX - Ubuntu, Fedora, , Centos, Debian, RedHat
#elif (__LINUX__ || __gnu_linux__ || __linux__ || __linux || linux)
#define LINUX_PLATFORM 1
#include <unistd.h>
#include <termios.h>
#define DLLCALL CDECL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
#define CoTaskMemAlloc(p) malloc(p)
#define CoTaskMemFree(p) free(p)

//ANDROID
#elif (__ANDROID__ || ANDROID)
#define ANDROID_PLATFORM 1
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))

//MACOS
#elif defined(__APPLE__)
#include <unistd.h>
#include <termios.h>
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE && TARGET_IPHONE_SIMULATOR
#define IOS_SIMULATOR_PLATFORM 1
#elif TARGET_OS_IPHONE
#define IOS_PLATFORM 1
#elif TARGET_OS_MAC
#define MACOS_PLATFORM 1
#else

#endif

#endif



typedef std::string String;
typedef std::wstring WString;

#define EMPTY_STRING u8""s
#define EMPTY_WSTRING L""s

using namespace std::literals::string_literals;

class Strings
{
public:
    static String WideStringToString(const WString& wstr)
    {
        if (wstr.empty())
        {
            return String();
        }
        size_t pos;
        size_t begin = 0;
        String ret;

#if WINDOWS_PLATFORM
        int size;
        pos = wstr.find(static_cast<wchar_t>(0), begin);
        while (pos != WString::npos && begin < wstr.length())
        {
            WString segment = WString(&wstr[begin], pos - begin);
            size = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), NULL, 0, NULL, NULL);
            String converted = String(size, 0);
            WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.size(), NULL, NULL);
            ret.append(converted);
            ret.append({ 0 });
            begin = pos + 1;
            pos = wstr.find(static_cast<wchar_t>(0), begin);
        }
        if (begin <= wstr.length())
        {
            WString segment = WString(&wstr[begin], wstr.length() - begin);
            size = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), NULL, 0, NULL, NULL);
            String converted = String(size, 0);
            WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.size(), NULL, NULL);
            ret.append(converted);
        }
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
        size_t size;
        pos = wstr.find(static_cast<wchar_t>(0), begin);
        while (pos != WString::npos && begin < wstr.length())
        {
            WString segment = WString(&wstr[begin], pos - begin);
            size = wcstombs(nullptr, segment.c_str(), 0);
            String converted = String(size, 0);
            wcstombs(&converted[0], segment.c_str(), converted.size());
            ret.append(converted);
            ret.append({ 0 });
            begin = pos + 1;
            pos = wstr.find(static_cast<wchar_t>(0), begin);
        }
        if (begin <= wstr.length())
        {
            WString segment = WString(&wstr[begin], wstr.length() - begin);
            size = wcstombs(nullptr, segment.c_str(), 0);
            String converted = String(size, 0);
            wcstombs(&converted[0], segment.c_str(), converted.size());
            ret.append(converted);
        }
#else
        static_assert(false, "Unknown Platform");
#endif
        return ret;
    }

    static WString StringToWideString(const String& str)
    {
        if (str.empty())
        {
            return WString();
        }

        size_t pos;
        size_t begin = 0;
        WString ret;
#ifdef WINDOWS_PLATFORM
        int size = 0;
        pos = str.find(static_cast<char>(0), begin);
        while (pos != std::string::npos) {
            std::string segment = std::string(&str[begin], pos - begin);
            std::wstring converted = std::wstring(segment.size() + 1, 0);
            size = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.length());
            converted.resize(size);
            ret.append(converted);
            ret.append({ 0 });
            begin = pos + 1;
            pos = str.find(static_cast<char>(0), begin);
        }
        if (begin < str.length()) {
            std::string segment = std::string(&str[begin], str.length() - begin);
            std::wstring converted = std::wstring(segment.size() + 1, 0);
            size = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, segment.c_str(), segment.size(), &converted[0], converted.length());
            converted.resize(size);
            ret.append(converted);
        }

#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
        size_t size;
        pos = str.find(static_cast<char>(0), begin);
        while (pos != String::npos)
        {
            String segment = String(&str[begin], pos - begin);
            WString converted = WString(segment.size(), 0);
            size = mbstowcs(&converted[0], &segment[0], converted.size());
            converted.resize(size);
            ret.append(converted);
            ret.append({ 0 });
            begin = pos + 1;
            pos = str.find(static_cast<char>(0), begin);
        }
        if (begin < str.length())
        {
            String segment = String(&str[begin], str.length() - begin);
            WString converted = WString(segment.size(), 0);
            size = mbstowcs(&converted[0], &segment[0], converted.size());
            converted.resize(size);
            ret.append(converted);
        }
#else
        static_assert(false, "Unknown Platform");
#endif
        return ret;
    }
};

enum class ConsoleTextStyle
{
    DEFAULT = 0,
    BOLD = 1,
    FAINT = 2,
    ITALIC = 3,
    UNDERLINE = 4,
    SLOW_BLINK = 5,
    RAPID_BLINK = 6,
    REVERSE = 7,
};

enum class ConsoleForeground
{
    DEFAULT = 39,
    BLACK = 30,
    DARK_RED = 31,
    DARK_GREEN = 32,
    DARK_YELLOW = 33,
    DARK_BLUE = 34,
    DARK_MAGENTA = 35,
    DARK_CYAN = 36,
    GRAY = 37,
    DARK_GRAY = 90,
    RED = 91,
    GREEN = 92,
    YELLOW = 93,
    BLUE = 94,
    MAGENTA = 95,
    CYAN = 96,
    WHITE = 97
};

enum class ConsoleBackground
{
    DEFAULT = 49,
    BLACK = 40,
    DARK_RED = 41,
    DARK_GREEN = 42,
    DARK_YELLOW = 43,
    DARK_BLUE = 44,
    DARK_MAGENTA = 45,
    DARK_CYAN = 46,
    GRAY = 47,
    DARK_GRAY = 100,
    RED = 101,
    GREEN = 102,
    YELLOW = 103,
    BLUE = 104,
    MAGENTA = 105,
    CYAN = 106,
    WHITE = 107
};

class Console
{
private:
    static void EnableVirtualTermimalProcessing()
    {
#if defined WINDOWS_PLATFORM
        HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
        DWORD dwMode = 0;
        GetConsoleMode(hOut, &dwMode);
        if (!(dwMode & ENABLE_VIRTUAL_TERMINAL_PROCESSING))
        {
            dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
            SetConsoleMode(hOut, dwMode);
        }
#endif
    }

    static void ResetTerminalFormat()
    {
        std::cout << u8"\033[0m";
    }

    static void SetVirtualTerminalFormat(ConsoleForeground foreground, ConsoleBackground background, std::set<ConsoleTextStyle> styles)
    {
        String format = u8"\033[";
        format.append(std::to_string(static_cast<int>(foreground)));
        format.append(u8";");
        format.append(std::to_string(static_cast<int>(background)));
        if (styles.size() > 0)
        {
            for (auto it = styles.begin(); it != styles.end(); ++it)
            {
                format.append(u8";");
                format.append(std::to_string(static_cast<int>(*it)));
            }
        }
        format.append(u8"m");
        std::cout << format;
    }
public:
    static void Clear()
    {

#ifdef WINDOWS_PLATFORM
        std::system(u8"cls");
#elif LINUX_PLATFORM || defined MACOS_PLATFORM
        std::system(u8"clear");
#elif EMSCRIPTEN_PLATFORM
        emscripten::val::global()["console"].call<void>(u8"clear");
#else
        static_assert(false, "Unknown Platform");
#endif
    }

    static void Write(const String& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
    {
#ifndef EMSCRIPTEN_PLATFORM
        EnableVirtualTermimalProcessing();
        SetVirtualTerminalFormat(foreground, background, styles);
#endif
        String str = s;
#ifdef WINDOWS_PLATFORM
        WString unicode = Strings::StringToWideString(str);
        WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), unicode.c_str(), static_cast<DWORD>(unicode.length()), nullptr, nullptr);
#elif defined LINUX_PLATFORM || defined MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
        std::cout << str;
#else
        static_assert(false, "Unknown Platform");
#endif

#ifndef EMSCRIPTEN_PLATFORM
        ResetTerminalFormat();
#endif
    }

    static void WriteLine(const String& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
    {
        Write(s, foreground, background, styles);
        std::cout << std::endl;
    }

    static void Write(const WString& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
    {
#ifndef EMSCRIPTEN_PLATFORM
        EnableVirtualTermimalProcessing();
        SetVirtualTerminalFormat(foreground, background, styles);
#endif
        WString str = s;

#ifdef WINDOWS_PLATFORM
        WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), str.c_str(), static_cast<DWORD>(str.length()), nullptr, nullptr);
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
        std::cout << Strings::WideStringToString(str);
#else
        static_assert(false, "Unknown Platform");
#endif

#ifndef EMSCRIPTEN_PLATFORM
        ResetTerminalFormat();
#endif
    }

    static void WriteLine(const WString& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
    {
        Write(s, foreground, background, styles);
        std::cout << std::endl;
    }

    static void WriteLine()
    {
        std::cout << std::endl;
    }

    static void Pause()
    {
        char c;
        do
        {
            c = getchar();
            std::cout << "Press Key " << std::endl;
        } while (c != 64);
        std::cout << "KeyPressed" << std::endl;
    }

    static int PauseAny(bool printWhenPressed = false, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
    {
        int ch;
#ifdef WINDOWS_PLATFORM
        ch = _getch();
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
        struct termios oldt, newt;
        tcgetattr(STDIN_FILENO, &oldt);
        newt = oldt;
        newt.c_lflag &= ~(ICANON | ECHO);
        tcsetattr(STDIN_FILENO, TCSANOW, &newt);
        ch = getchar();
        tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
#else
        static_assert(false, "Unknown Platform");
#endif
        if (printWhenPressed)
        {
            Console::Write(String(1, ch), foreground, background, styles);
        }
        return ch;
    }
};



int main()
{
    std::locale::global(std::locale(u8"en_US.UTF8"));
    auto str = u8"\0Hello\0123456789也不是可运行的程序123456789日本"s;//
    WString wstr = L"\0Hello\0123456789也不是可运行的程序123456789日本"s;
    WString wstrResult = Strings::StringToWideString(str);
    String strResult = Strings::WideStringToString(wstr);
    bool equals1 = wstr == wstrResult;
    bool equals2 = str == strResult;

    Console::WriteLine(u8"█ Converted Strings printed with Console::WriteLine"s, ConsoleForeground::GREEN);
    Console::WriteLine(wstrResult, ConsoleForeground::BLUE);//Printed OK on Windows/Linux.
    Console::WriteLine(strResult, ConsoleForeground::BLUE);//Printed OK on Windows/Linux.
    
    Console::WriteLine(u8"█ Converted Strings printed with std::cout/std::wcout"s, ConsoleForeground::GREEN);
    std::cout << strResult << std::endl;//Printed OK on Linux. BAD on Windows.
    std::wcout << wstrResult << std::endl; //Printed BAD on Windows/Linux.
    Console::WriteLine();
    Console::WriteLine(u8"Press any key to exit"s, ConsoleForeground::DARK_GRAY);
    Console::PauseAny();

}

You cant test this code on https://repl.it/@JomaCorpFX/StringToWideStringToString#main.cpp


**Screenshots**

Using Windows Terminal WindowsTerminal

Using cmd/powershell enter image description here

Repl.it capture
enter image description here

于 2018-09-24T23:13:52.737 回答
12

如果您知道 FACT 您的字符串是可转换的,请执行以下操作,而不是包括语言环境和所有花哨的东西:

#include <iostream>
#include <string>

using namespace std;

int main()
{
  wstring w(L"bla");
  string result;
  for(char x : w)
    result += x;

  cout << result << '\n';
}

现场示例在这里

于 2012-07-21T02:35:22.053 回答
7

我相信官方的方式仍然是深入codecvt了解方面(你需要某种语言环境感知的翻译),如

resultCode = use_facet<codecvt<char, wchar_t, ConversionState> >(locale).
  in(stateVar, scratchbuffer, scratchbufferEnd, from, to, toLimit, curPtr);

或类似的东西,我没有工作代码。但我不确定现在有多少人使用这种机器,有多少人只是简单地请求内存指针,然后让 ICU 或其他一些库处理血淋淋的细节。

于 2011-01-26T12:11:29.953 回答
7

代码有两个问题:

  1. const std::string s( ws.begin(), ws.end() );不需要转换即可将宽字符正确映射到窄字符。最有可能的是,每个宽字符都将被强制转换为char.
    这个问题的解决方案已经在kem的回答中给出,并且涉及到narrow语言环境ctype方面的功能。

  2. 您正在将输出写入两者std::coutstd::wcout在同一个程序中。两者coutwcout都与同一流 ( ) 相关联,并且未定义stdout将同一流用作面向字节的流(如所采用的cout那样)和面向宽的流(如所采用的wcout那样)的结果。
    最好的选择是避免将窄输出和宽输出混合到同一(基础)流中。对于stdout/ cout/ wcout,您可以尝试stdout在宽窄输出之间切换时切换方向(反之亦然):

    #include <iostream>
    #include <stdio.h>
    #include <wchar.h>
    
    int main() {
        std::cout << "narrow" << std::endl;
        fwide(stdout, 1); // switch to wide
        std::wcout << L"wide" << std::endl;
        fwide(stdout, -1); // switch to narrow
        std::cout << "narrow" << std::endl;
        fwide(stdout, 1); // switch to wide
        std::wcout << L"wide" << std::endl;
    }
    
于 2011-01-26T13:33:26.810 回答
6

在写这个答案的时候,谷歌搜索“convert string wstring”的第一名会让你进入这个页面。我的答案显示了如何将字符串转换为 wstring,尽管这不是实际问题,我可能应该删除这个答案,但这被认为是错误的形式。 您可能想跳到这个 StackOverflow 答案,它现在比这个页面排名更高。


这是一种将字符串、wstring 和混合字符串常量组合到 wstring 的方法。使用 wstringstream 类。

#include <sstream>

std::string narrow = "narrow";
std::wstring wide = "wide";

std::wstringstream cls;
cls << " abc " << narrow.c_str() << L" def " << wide.c_str();
std::wstring total= cls.str();
于 2011-07-19T22:48:18.480 回答
6

您不妨直接使用 ctype facet 的窄方法:

#include <clocale>
#include <语言环境>
#include <字符串>
#include <向量>

内联 std::string 窄(std::wstring const& 文本)
{
    std::locale const loc("");
    wchar_t const* from = text.c_str();
    std::size_t const len = text.size();
    std::vector<char> 缓冲区(len + 1);
    std::use_facet<std::ctype<wchar_t> >(loc).narrow(from, from + len, '_', &buffer[0]);
    返回 std::string(&buffer[0], &buffer[len]);
}
于 2011-11-07T21:58:53.523 回答
6

Besides just converting the types, you should also be conscious about the string's actual format.

When compiling for Multi-byte Character set Visual Studio and the Win API assumes UTF8 (Actually windows encoding which is Windows-28591 ).
When compiling for Unicode Character set Visual studio and the Win API assumes UTF16.

So, you must convert the string from UTF16 to UTF8 format as well, and not just convert to std::string.
This will become necessary when working with multi-character formats like some non-latin languages.

The idea is to decide that std::wstring always represents UTF16.
And std::string always represents UTF8.

This isn't enforced by the compiler, it's more of a good policy to have. Note the string prefixes I use to define UTF16 (L) and UTF8 (u8).

To convert between the 2 types, you should use: std::codecvt_utf8_utf16< wchar_t>

#include <string>

#include <codecvt>

int main()
{

    std::string original8 = u8"הלו";

    std::wstring original16 = L"הלו";

    //C++11 format converter
    std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> convert;

    //convert to UTF8 and std::string
    std::string utf8NativeString = convert.to_bytes(original16);

    std::wstring utf16NativeString = convert.from_bytes(original8);

    assert(utf8NativeString == original8);
    assert(utf16NativeString == original16);

    return 0;
}
于 2020-01-02T08:55:49.707 回答
4

This solution is inspired in dk123's solution, but uses a locale dependent codecvt facet. The result is in locale encoded string instead of UTF-8 (if it is not set as locale):

std::string w2s(const std::wstring &var)
{
   static std::locale loc("");
   auto &facet = std::use_facet<std::codecvt<wchar_t, char, std::mbstate_t>>(loc);
   return std::wstring_convert<std::remove_reference<decltype(facet)>::type, wchar_t>(&facet).to_bytes(var);
}

std::wstring s2w(const std::string &var)
{
   static std::locale loc("");
   auto &facet = std::use_facet<std::codecvt<wchar_t, char, std::mbstate_t>>(loc);
   return std::wstring_convert<std::remove_reference<decltype(facet)>::type, wchar_t>(&facet).from_bytes(var);
}

I was searching for it, but I can't find it. Finally I found that I can get the right facet from std::locale using the std::use_facet() function with the right typename. Hope this helps.

于 2016-04-27T14:57:25.977 回答
4

I spent many sad days trying to come up with a way to do this for C++17, which deprecated code_cvt facets, and this is the best I was able to come up with by combining code from a few different sources:

setlocale( LC_ALL, "en_US.UTF-8" ); //Invoked in main()

std::string wideToMultiByte( std::wstring const & wideString )
{
     std::string ret;
     std::string buff( MB_CUR_MAX, '\0' );

     for ( wchar_t const & wc : wideString )
     {
         int mbCharLen = std::wctomb( &buff[ 0 ], wc );

         if ( mbCharLen < 1 ) { break; }

         for ( int i = 0; i < mbCharLen; ++i ) 
         { 
             ret += buff[ i ]; 
         }
     }

     return ret;
 }

 std::wstring multiByteToWide( std::string const & multiByteString )
 {
     std::wstring ws( multiByteString.size(), L' ' );
     ws.resize( 
         std::mbstowcs( &ws[ 0 ], 
             multiByteString.c_str(), 
             multiByteString.size() ) );

     return ws;
 }

I tested this code on Windows 10, and at least for my purposes, it seems to work fine. Please don't lynch me if this doesn't consider some crazy edge cases that you might need to handle, I'm sure someone with more experience can improve on this! :-)

Also, credit where it's due:

Adapted for wideToMultiByte()

Copied for multiByteToWide

于 2020-11-16T09:35:12.490 回答
3

In my case, I have to use multibyte character (MBCS), and I want to use std::string and std::wstring. And can't use c++11. So I use mbstowcs and wcstombs.

I make same function with using new, delete [], but it is slower then this.

This can help How to: Convert Between Various String Types

EDIT

However, in case of converting to wstring and source string is no alphabet and multi byte string, it's not working. So I change wcstombs to WideCharToMultiByte.

#include <string>

std::wstring get_wstr_from_sz(const char* psz)
{
    //I think it's enough to my case
    wchar_t buf[0x400];
    wchar_t *pbuf = buf;
    size_t len = strlen(psz) + 1;

    if (len >= sizeof(buf) / sizeof(wchar_t))
    {
        pbuf = L"error";
    }
    else
    {
        size_t converted;
        mbstowcs_s(&converted, buf, psz, _TRUNCATE);
    }

    return std::wstring(pbuf);
}

std::string get_string_from_wsz(const wchar_t* pwsz)
{
    char buf[0x400];
    char *pbuf = buf;
    size_t len = wcslen(pwsz)*2 + 1;

    if (len >= sizeof(buf))
    {
        pbuf = "error";
    }
    else
    {
        size_t converted;
        wcstombs_s(&converted, buf, pwsz, _TRUNCATE);
    }

    return std::string(pbuf);
}

EDIT to use 'MultiByteToWideChar' instead of 'wcstombs'

#include <Windows.h>
#include <boost/shared_ptr.hpp>
#include "string_util.h"

std::wstring get_wstring_from_sz(const char* psz)
{
    int res;
    wchar_t buf[0x400];
    wchar_t *pbuf = buf;
    boost::shared_ptr<wchar_t[]> shared_pbuf;

    res = MultiByteToWideChar(CP_ACP, 0, psz, -1, buf, sizeof(buf)/sizeof(wchar_t));

    if (0 == res && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
    {
        res = MultiByteToWideChar(CP_ACP, 0, psz, -1, NULL, 0);

        shared_pbuf = boost::shared_ptr<wchar_t[]>(new wchar_t[res]);

        pbuf = shared_pbuf.get();

        res = MultiByteToWideChar(CP_ACP, 0, psz, -1, pbuf, res);
    }
    else if (0 == res)
    {
        pbuf = L"error";
    }

    return std::wstring(pbuf);
}

std::string get_string_from_wcs(const wchar_t* pcs)
{
    int res;
    char buf[0x400];
    char* pbuf = buf;
    boost::shared_ptr<char[]> shared_pbuf;

    res = WideCharToMultiByte(CP_ACP, 0, pcs, -1, buf, sizeof(buf), NULL, NULL);

    if (0 == res && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
    {
        res = WideCharToMultiByte(CP_ACP, 0, pcs, -1, NULL, 0, NULL, NULL);

        shared_pbuf = boost::shared_ptr<char[]>(new char[res]);

        pbuf = shared_pbuf.get();

        res = WideCharToMultiByte(CP_ACP, 0, pcs, -1, pbuf, res, NULL, NULL);
    }
    else if (0 == res)
    {
        pbuf = "error";
    }

    return std::string(pbuf);
}
于 2014-03-31T15:54:27.633 回答
3

If you are dealing with file paths (as I often am when I find the need for wstring-to-string) you can use filesystem::path (since C++17):

#include <filesystem>

const std::wstring wPath = GetPath(); // some function that returns wstring
const std::string path = std::filesystem::path(wPath).string();
于 2021-05-24T13:26:30.240 回答
1

In case anyone else is interested: I needed a class that could be used interchangeably wherever either a string or wstring was expected. The following class convertible_string, based on dk123's solution, can be initialized with either a string, char const*, wstring or wchar_t const* and can be assigned to by or implicitly converted to either a string or wstring (so can be passed into a functions that take either).

class convertible_string
{
public:
    // default ctor
    convertible_string()
    {}

    /* conversion ctors */
    convertible_string(std::string const& value) : value_(value)
    {}
    convertible_string(char const* val_array) : value_(val_array)
    {}
    convertible_string(std::wstring const& wvalue) : value_(ws2s(wvalue))
    {}
    convertible_string(wchar_t const* wval_array) : value_(ws2s(std::wstring(wval_array)))
    {}

    /* assignment operators */
    convertible_string& operator=(std::string const& value)
    {
        value_ = value;
        return *this;
    }
    convertible_string& operator=(std::wstring const& wvalue)
    {
        value_ = ws2s(wvalue);
        return *this;
    }

    /* implicit conversion operators */
    operator std::string() const { return value_; }
    operator std::wstring() const { return s2ws(value_); }
private:
    std::string value_;
};
于 2015-08-31T17:53:24.337 回答
1
#include <boost/locale.hpp>
namespace lcv = boost::locale::conv;

inline std::wstring fromUTF8(const std::string& s)
{ return lcv::utf_to_utf<wchar_t>(s); }

inline std::string toUTF8(const std::wstring& ws)
{ return lcv::utf_to_utf<char>(ws); }
于 2016-11-30T16:01:59.530 回答
-1

I am using below to convert wstring to string.

std::string strTo;
char *szTo = new char[someParam.length() + 1];
szTo[someParam.size()] = '\0';
WideCharToMultiByte(CP_ACP, 0, someParam.c_str(), -1, szTo, (int)someParam.length(), NULL, NULL);
strTo = szTo;
delete szTo;
于 2018-01-03T17:03:34.487 回答
-3
// Embarcadero C++ Builder 

// convertion string to wstring
string str1 = "hello";
String str2 = str1;         // typedef UnicodeString String;   -> str2 contains now u"hello";

// convertion wstring to string
String str2 = u"hello";
string str1 = UTF8string(str2).c_str();   // -> str1 contains now "hello"
于 2014-11-11T11:27:57.570 回答