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我正在尝试使用(虚拟连接)clone的音频流模型,虽然看起来代码正在执行,但是,实际上它没有完成这项工作,我无法捕获流式音频;QTCpsocketQUdpsocket

主要焦点是:是否可以使用 QUDpsocket 启动 QAudioOutput ???

但是要清楚地提到此代码与TCP socket!

代码片段:

在 server.h 文件中

private:
    QUdpSocket *socketUDP;

并在 .CPP 文件中

udpServer::udpServer(QObject *parent) : QObject(parent)
{
    socketUDP = new QUdpSocket(this);
    serverAddress = QHostAddress("192.168.1.8");
    //socketUDP->bind(serverAddress, 1357);
    socketUDP->bind(1357, QUdpSocket::ShareAddress);
    socketUDP->open(QIODevice::ReadOnly);
    connect(socketUDP, &QUdpSocket::readyRead, this, &udpServer::playStreamedAudio);

}

然后是 playstream() 方法:

    void udpServer::playStreamedAudio() {
      // set the QAudioFormat parameters of output audio device.
      my_QAudioFormat = new QAudioFormat;
      my_QAudioFormat->setSampleRate(48000);
      my_QAudioFormat->setChannelCount(1);
      my_QAudioFormat->setSampleSize(8);
      my_QAudioFormat->setCodec("audio/pcm");
      my_QAudioFormat->setByteOrder(QAudioFormat::LittleEndian);
      my_QAudioFormat->setSampleType(QAudioFormat::UnSignedInt);
      //
    // get default audio output device 
      audiOutputDevice = QAudioDeviceInfo::defaultOutputDevice();

      audiooutput = new QAudioOutput(audiOutputDevice,my_QAudioFormat, this);
  // attach to socket!
    qDebug() << "Playaing AudioStream";
    socketUDP->open(QIODevice::ReadOnly);
    audiooutput->start(socketUDP); // the Audio output device shall listen to server socket for audio
}
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1 回答 1

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事实证明,UDP 套接字可能不适合作为 QioDevices 接口......似乎它们不是有意的,最好将数据包写入文件然后处理。

于 2017-12-30T15:48:40.383 回答