我正在尝试为键盘输入实现 FIFO 队列,但似乎无法使其工作。我能够让键盘输入出现在 LCD 屏幕上,但这就是我所能做的。我认为代码应该读取键盘输入并将其推入队列,然后弹出键盘输入并将值读取到 LCD 屏幕上。谁能告诉我为什么它不显示我按下的所有值?谢谢你。
#include "project.h"
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
// Keypad Variables
char KeyPad[4][4] = {
{'1','2','3','A'},
{'4','5','6','B'},
{'7','8','9','C'},
{'*','0','#','D'},
};
char ReadKeyPad();
// FIFO Variables
struct FIFO {
char key;
struct FIFO *next;
};
struct FIFO KeyQueue[] = {
{0, &KeyQueue[1]}, //[0]
{0, &KeyQueue[2]}, //[1]
{0, &KeyQueue[3]}, //[2]
{0, &KeyQueue[4]}, //[3]
{0, &KeyQueue[5]}, //[4]
{0, &KeyQueue[6]}, //[5]
{0, &KeyQueue[7]}, //[6]
{0, &KeyQueue[8]}, //[7]
{0, &KeyQueue[0]} //[8]
};
struct FIFO *Head;
struct FIFO *Tail;
int KeyQueue_Size=0;
bool KeyQueue_IsEmpty();
bool KeyQueue_IsFull();
void KeyQueue_Push(char key);
char KeyQueue_Pop();
char ReadKeyPad();
int delay = 10;
int main(void)
{
Head = Tail = &KeyQueue[0];
char key;
CyGlobalIntEnable; /* Enable global interrupts. */
/* Place your initialization/startup code here (e.g. MyInst_Start()) */
LCD_Start();
LCD_ClearDisplay();
LCD_Enable();
for(;;)
{
/* Place your application code here. */
key = ReadKeyPad();
LCD_Position(1,8);
LCD_PutChar(key);
if (key !=0)
{
if (!KeyQueue_IsFull())
KeyQueue_Push(key);
}
//task for poping key
delay --;
if(delay <= 0 && !KeyQueue_IsEmpty())
{
KeyQueue_Pop();
switch (key)
{
case '1':
LCD_Position(0,1);
LCD_PrintString("You pressed 1");
break;
case '2':
LCD_Position(0,1);
LCD_PrintString("You pressed 2");
break;
case '3':
LCD_Position(0,1);
LCD_PrintString("You pressed 3");
break;
case '4':
LCD_Position(0,1);
LCD_PrintString("You pressed 4");
break;
case '5':
LCD_Position(0,1);
LCD_PrintString("You pressed 5");
break;
case '6':
LCD_Position(0,1);
LCD_PrintString("You pressed 6");
break;
case '7':
LCD_Position(0,1);
LCD_PrintString("You pressed 7");
break;
case '8':
LCD_Position(0,1);
LCD_PrintString("You pressed 8");
break;
case '9':
LCD_Position(0,1);
LCD_PrintString("You pressed 9");
break;
case 'A':
LCD_Position(0,1);
LCD_PrintString("You pressed A");
break;
case 'B':
LCD_Position(0,1);
LCD_PrintString("You pressed B");
break;
case 'C':
LCD_Position(0,1);
LCD_PrintString("You pressed C");
break;
case 'D':
LCD_Position(0,1);
LCD_PrintString("You pressed D");
break;
case '*':
LCD_Position(0,1);
LCD_PrintString("You pressed *");
break;
case '#':
LCD_Position(0,1);
LCD_PrintString("You pressed #");
break;
case '0':
LCD_Position(0,1);
LCD_PrintString("You pressed 0");
break;
delay = 10;
}
CyDelayUs(100);
}
}
}
bool KeyQueue_IsEmpty()
{
if(KeyQueue_Size == 0) return true;
return false;
}
bool KeyQueue_IsFull()
{
//if (Head == Tail) return truel
if(KeyQueue_Size ==9) return true;
return false;
}
void KeyQueue_Push(char key)
{
Head->key=key;
Head = Head->next;
KeyQueue_Size ++;
}
char KeyQueue_Pop()
{
char key;
key = Tail->key;
Tail = Tail->next;
KeyQueue_Size --;
return key;
}
char ReadKeyPad()
{
int i;
char key;
uint8_t col;
for (i=0; i<4; i++)
{
key = 0;
ROW_Write(1<<i);
col=COL_Read();
//LCD_Position(1,0);
//LCD_PrintNumber(key);
if (col & 0x01) key=KeyPad[i][0];
if (col & 0x02) key=KeyPad[i][1];
if (col & 0x04) key=KeyPad[i][2];
if (col & 0x08) key=KeyPad[i][3];
if (key != 0) break;
}
return key;
}