尝试向具有浮点像素类型的 ikt::Image显示或应用任何过滤器时出现分段错误。我可以使用相同的代码(交换像素类型)打开一个具有unsigned char 像素类型的图像,它工作得很好。我提到的两个图像(浮点像素图像和无符号字符图像)都是 Nifti 类型。
我还使用 ImageIOBase 打开了图像以检查像素类型及其确实是浮动的。
#include "itkImage.h"
#include "itkImageFileReader.h"
#include "itkExtractImageFilter.h"
#include "itkImageToVTKImageFilter.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
#include "itkRGBPixel.h"
#include <unistd.h>
#include "QuickView.h"
#include <armadillo>
#include "itkBinaryThresholdImageFilter.h"
#include "itkMedianImageFilter.h"
typedef float FloatPixelType;
typedef itk::Image<FloatPixelType, 3> Input3DFloatImageType;
typedef itk::Image<FloatPixelType, 2> FloatImageType;
typedef itk::ImageFileReader< Input3DFloatImageType> Float3DReaderType;
typedef itk::ImageToVTKImageFilter<FloatImageType> FloatConnectorType;
typedef itk::ExtractImageFilter< Input3DFloatImageType, FloatImageType > FloatFilterType;
int main(int argc, char *argv[]){
const char * grayMatterFile = "../../I3T/I3TGM.img";
Float3DReaderType::Pointer floatReader = Float3DReaderType::New();
floatReader->SetFileName( grayMatterFile );
FloatFilterType::Pointer floatFilter = FloatFilterType::New();
floatFilter->SetDirectionCollapseToSubmatrix();
floatFilter->InPlaceOn();
floatReader->UpdateOutputInformation();
Input3DFloatImageType::RegionType floatRegion = floatReader->GetOutput()->GetLargestPossibleRegion();
Input3DFloatImageType::SizeType floatSize = floatRegion.GetSize();
floatSize[1] = 0;
Input3DFloatImageType::IndexType floatIndexStart = floatRegion.GetIndex();
for(int i = 0; floatRegion.GetSize()[1]; i++){
floatIndexStart[1] = i;
Input3DFloatImageType::RegionType floatDesiredRegion;
floatDesiredRegion.SetSize( floatSize);
floatDesiredRegion.SetIndex( floatIndexStart);
// Float image
floatFilter->SetInput( floatReader->GetOutput() );
floatFilter->SetExtractionRegion( floatDesiredRegion );
floatFilter->Update();
ShowImage<FloatImageType>(floatFilter->GetOutput());
}
}
template<typename TImageType>
void ShowImage(typename TImageType::Pointer image){
typedef itk::ImageToVTKImageFilter<TImageType> ThisConnectorType;
typename ThisConnectorType::Pointer connector = ThisConnectorType::New();
connector->SetInput(image);
try{
connector->Update();
} catch( itk::ExceptionObject & error ) {
std::cerr << "Error: " << error << std::endl;
return;
}
vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New();
actor->GetMapper()->SetInputData(connector->GetOutput());
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->ResetCamera();
vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
}
行中出现分段错误:floatFilter->Update();