所以我在这里要做的是对于给定的json_body,它使用cjson将json解码为表我想通过可配置的值conf.remove.json删除给定的元素,我觉得我很接近但它仍然无法正常工作,还有更好的方法吗?有没有一种安全的方法可以找到表格“深度”,然后像 conf.remove.json= I.want.to.remove.this 一样创建行为 json_table[I][want][to][remove][this ] = nil 而不抛出某种 NPE?
local configRemovePath= {}
local configRemoveDepth= 0
local recursiveCounter = 1
local function splitString(inputstr)
sep = "%." --Split on .
configRemovePath={}
configRemoveDepth=0
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
configRemovePath[configRemoveDepth + 1] = str
configRemoveDepth = configRemoveDepth + 1
end
end
local function recursiveSearchAndNullify(jsonTable)
for key, value in pairs(jsonTable) do --unordered search
-- First iteration
--Sample Json below, where conf.remove.json = data.id and nothing happened. conf.remove.json=data.id
--{
--"data": {
-- "d": 2,
-- "id": 1
--}
--}
-- value = {"d": 2, "id": 1}, key = "data", configRemovePath[recursiveCounter] = "data" , configRemovePath ['data','id'] , configRemoveDepth = 2
if(type(value) == "table" and value == configRemovePath[recursiveCounter] and recursiveCounter < configRemoveDepth) then --If the type is table, the current table is one we need to dive into, and we have not exceeded the configurations remove depth level
recursiveCounter = recursiveCounter + 1
jsonTable = recursiveSearchAndNullify(value)
else
if(key == configRemovePath[recursiveCounter] and recursiveCounter == configRemoveDepth) then --We are at the depth to remove and the key matches then we delete.
for key in pairs (jsonTable) do --Remove all occurances of said element
jsonTable[key] = nil
end
end
end
end
return jsonTable
end
for _, name in iter(conf.remove.json) do
splitString(name)
if(configRemoveDepth == 0) then
for name in pairs (json_body) do
json_body[name] = nil
end
else
recursiveCounter = 1 --Reset to 1 for each for call
json_body = recursiveSearchAndNullify(json_body)
end
end
感谢任何提供帮助的人,这是我使用 Lua 的第一天,所以我很新手。