6

对于我的生活,我无法反序列化Open Street Maps中的 protobuf 文件。

我正在尝试反序列化以下提取: http: //download.geofabrik.de/osm/north-america/us-northeast.osm.pbf来获取节点,我正在使用http://code.google.com/p /protobuf-net/作为库。我试图反序列化一堆不同的对象,但它们都为空。

原型文件可以在这里找到:http: //trac.openstreetmap.org/browser/applications/utils/export/osm2pgsql/protobuf

有什么建议么?

4

4 回答 4

8

对; 问题在于这不仅仅是protobuf - 它是一种混合文件格式(在此处定义包括内部各种格式中的 protobuf。它还包含压缩(尽管看起来是可选的)。

我已经从规范中提取了我所能做的,并且我在这里有一个 C# 阅读器,它使用 protobuf-net 来处理这些块 - 它很高兴地读取该文件到最后 - 我可以告诉你有 4515 个块(BlockHeader)。当它到达时,Blob我对规范的定义有点困惑,OSMHeader并且OSMData- 我愿意接受这里的建议!我还使用ZLIB.NET来处理正在使用的 zlib 压缩。在没有解决这个问题的情况下,我决定处理 ZLIB 数据并根据声称的大小对其进行验证,以检查它至少是理智的。

如果你能弄清楚(或问作者)他们是如何分离的OSMHeaderOSMData我会很高兴地加入其他东西。我希望你不介意我已经在这里停下来了——但已经过去了几个小时;p

using System;
using System.IO;
using OpenStreetMap; // where my .proto-generated entities are living
using ProtoBuf; // protobuf-net
using zlib; // ZLIB.NET    

class OpenStreetMapParser
{

    static void Main()
    {
        using (var file = File.OpenRead("us-northeast.osm.pbf"))
        {
            // from http://wiki.openstreetmap.org/wiki/ProtocolBufBinary:
            //A file contains a header followed by a sequence of fileblocks. The design is intended to allow future random-access to the contents of the file and skipping past not-understood or unwanted data.
            //The format is a repeating sequence of:
            //int4: length of the BlockHeader message in network byte order
            //serialized BlockHeader message
            //serialized Blob message (size is given in the header)

            int length, blockCount = 0;
            while (Serializer.TryReadLengthPrefix(file, PrefixStyle.Fixed32, out length))
            {
                // I'm just being lazy and re-using something "close enough" here
                // note that v2 has a big-endian option, but Fixed32 assumes little-endian - we
                // actually need the other way around (network byte order):
                uint len = (uint)length;
                len = ((len & 0xFF) << 24) | ((len & 0xFF00) << 8) | ((len & 0xFF0000) >> 8) | ((len & 0xFF000000) >> 24);
                length = (int)len;

                BlockHeader header;
                // again, v2 has capped-streams built in, but I'm deliberately
                // limiting myself to v1 features
                using (var tmp = new LimitedStream(file, length))
                {
                    header = Serializer.Deserialize<BlockHeader>(tmp);
                }
                Blob blob;
                using (var tmp = new LimitedStream(file, header.datasize))
                {
                    blob = Serializer.Deserialize<Blob>(tmp);
                }
                if(blob.zlib_data == null) throw new NotSupportedException("I'm only handling zlib here!");

                using(var ms = new MemoryStream(blob.zlib_data))
                using(var zlib = new ZLibStream(ms))
                { // at this point I'm very unclear how the OSMHeader and OSMData are packed - it isn't clear
                    // read this to the end, to check we can parse the zlib
                    int payloadLen = 0;
                    while (zlib.ReadByte() >= 0) payloadLen++;
                    if (payloadLen != blob.raw_size) throw new FormatException("Screwed that up...");
                }
                blockCount++;
                Console.WriteLine("Read block " + blockCount.ToString());


            }
            Console.WriteLine("all done");
            Console.ReadLine();
        }
    }
}
abstract class InputStream : Stream
{
    protected abstract int ReadNextBlock(byte[] buffer, int offset, int count);
    public sealed override int Read(byte[] buffer, int offset, int count)
    {
        int bytesRead, totalRead = 0;
        while (count > 0 && (bytesRead = ReadNextBlock(buffer, offset, count)) > 0)
        {
            count -= bytesRead;
            offset += bytesRead;
            totalRead += bytesRead;
            pos += bytesRead;
        }
        return totalRead;
    }
    long pos;
    public override void Write(byte[] buffer, int offset, int count)
    {
        throw new NotImplementedException();
    }
    public override void SetLength(long value)
    {
        throw new NotImplementedException();
    }
    public override long Position
    {
        get
        {
            return pos;
        }
        set
        {
            if (pos != value) throw new NotImplementedException();
        }
    }
    public override long Length
    {
        get { throw new NotImplementedException(); }
    }
    public override void Flush()
    {
        throw new NotImplementedException();
    }
    public override bool CanWrite
    {
        get { return false; }
    }
    public override bool CanRead
    {
        get { return true; }
    }
    public override bool CanSeek
    {
        get { return false; }
    }
    public override long Seek(long offset, SeekOrigin origin)
    {
        throw new NotImplementedException();
    }
}
class ZLibStream : InputStream
{   // uses ZLIB.NET: http://www.componentace.com/download/download.php?editionid=25
    private ZInputStream reader; // seriously, why isn't this a stream?
    public ZLibStream(Stream stream)
    {
        reader = new ZInputStream(stream);
    }
    public override void Close()
    {
        reader.Close();
        base.Close();
    }
    protected override int ReadNextBlock(byte[] buffer, int offset, int count)
    {
        // OMG! reader.Read is the base-stream, reader.read is decompressed! yeuch
        return reader.read(buffer, offset, count);
    }

}
// deliberately doesn't dispose the base-stream    
class LimitedStream : InputStream
{
    private Stream stream;
    private long remaining;
    public LimitedStream(Stream stream, long length)
    {
        if (length < 0) throw new ArgumentOutOfRangeException("length");
        if (stream == null) throw new ArgumentNullException("stream");
        if (!stream.CanRead) throw new ArgumentException("stream");
        this.stream = stream;
        this.remaining = length;
    }
    protected override int ReadNextBlock(byte[] buffer, int offset, int count)
    {
        if(count > remaining) count = (int)remaining;
        int bytesRead = stream.Read(buffer, offset, count);
        if (bytesRead > 0) remaining -= bytesRead;
        return bytesRead;
    }
}
于 2011-01-14T21:49:29.300 回答
1

在马克的大纲设置之后,我通过查看http://git.openstreetmap.nl/index.cgi/pbf2osm.git/tree/src/main.c?h=35116112eb0066c7729a963b292faa608ddc8ad7找出了最后一部分

这是最终的代码。

using System;
using System.Diagnostics;
using System.IO;
using crosby.binary;
using OSMPBF;
using PerlLLC.Tools;
using ProtoBuf;
using zlib;

namespace OpenStreetMapOperations
{
    class OpenStreetMapParser
    {
        static void Main()
        {
            using (var file = File.OpenRead(StaticTools.AssemblyDirectory + @"\us-pacific.osm.pbf"))
            {
                // from http://wiki.openstreetmap.org/wiki/ProtocolBufBinary:
                //A file contains a header followed by a sequence of fileblocks. The design is intended to allow future random-access to the contents of the file and skipping past not-understood or unwanted data.
                //The format is a repeating sequence of:
                //int4: length of the BlockHeader message in network byte order
                //serialized BlockHeader message
                //serialized Blob message (size is given in the header)

                int length, blockCount = 0;
                while (Serializer.TryReadLengthPrefix(file, PrefixStyle.Fixed32, out length))
                {
                    // I'm just being lazy and re-using something "close enough" here
                    // note that v2 has a big-endian option, but Fixed32 assumes little-endian - we
                    // actually need the other way around (network byte order):
                    length = IntLittleEndianToBigEndian((uint)length);

                    BlockHeader header;
                    // again, v2 has capped-streams built in, but I'm deliberately
                    // limiting myself to v1 features
                    using (var tmp = new LimitedStream(file, length))
                    {
                        header = Serializer.Deserialize<BlockHeader>(tmp);
                    }
                    Blob blob;
                    using (var tmp = new LimitedStream(file, header.datasize))
                    {
                        blob = Serializer.Deserialize<Blob>(tmp);
                    }
                    if (blob.zlib_data == null) throw new NotSupportedException("I'm only handling zlib here!");

                    HeaderBlock headerBlock;
                    PrimitiveBlock primitiveBlock;

                    using (var ms = new MemoryStream(blob.zlib_data))
                    using (var zlib = new ZLibStream(ms))
                    {
                        if (header.type == "OSMHeader")
                            headerBlock = Serializer.Deserialize<HeaderBlock>(zlib);

                        if (header.type == "OSMData")
                            primitiveBlock = Serializer.Deserialize<PrimitiveBlock>(zlib);
                    }
                    blockCount++;
                    Trace.WriteLine("Read block " + blockCount.ToString());


                }
                Trace.WriteLine("all done");
            }
        }

        // 4-byte number
        static int IntLittleEndianToBigEndian(uint i)
        {
            return (int)(((i & 0xff) << 24) + ((i & 0xff00) << 8) + ((i & 0xff0000) >> 8) + ((i >> 24) & 0xff));
        }
    }

    abstract class InputStream : Stream
    {
        protected abstract int ReadNextBlock(byte[] buffer, int offset, int count);
        public sealed override int Read(byte[] buffer, int offset, int count)
        {
            int bytesRead, totalRead = 0;
            while (count > 0 && (bytesRead = ReadNextBlock(buffer, offset, count)) > 0)
            {
                count -= bytesRead;
                offset += bytesRead;
                totalRead += bytesRead;
                pos += bytesRead;
            }
            return totalRead;
        }
        long pos;
        public override void Write(byte[] buffer, int offset, int count)
        {
            throw new NotImplementedException();
        }
        public override void SetLength(long value)
        {
            throw new NotImplementedException();
        }
        public override long Position
        {
            get
            {
                return pos;
            }
            set
            {
                if (pos != value) throw new NotImplementedException();
            }
        }
        public override long Length
        {
            get { throw new NotImplementedException(); }
        }
        public override void Flush()
        {
            throw new NotImplementedException();
        }
        public override bool CanWrite
        {
            get { return false; }
        }
        public override bool CanRead
        {
            get { return true; }
        }
        public override bool CanSeek
        {
            get { return false; }
        }
        public override long Seek(long offset, SeekOrigin origin)
        {
            throw new NotImplementedException();
        }
    }
    class ZLibStream : InputStream
    {   // uses ZLIB.NET: http://www.componentace.com/download/download.php?editionid=25
        private ZInputStream reader; // seriously, why isn't this a stream?
        public ZLibStream(Stream stream)
        {
            reader = new ZInputStream(stream);
        }
        public override void Close()
        {
            reader.Close();
            base.Close();
        }
        protected override int ReadNextBlock(byte[] buffer, int offset, int count)
        {
            // OMG! reader.Read is the base-stream, reader.read is decompressed! yeuch
            return reader.read(buffer, offset, count);
        }

    }
    // deliberately doesn't dispose the base-stream    
    class LimitedStream : InputStream
    {
        private Stream stream;
        private long remaining;
        public LimitedStream(Stream stream, long length)
        {
            if (length < 0) throw new ArgumentOutOfRangeException("length");
            if (stream == null) throw new ArgumentNullException("stream");
            if (!stream.CanRead) throw new ArgumentException("stream");
            this.stream = stream;
            this.remaining = length;
        }
        protected override int ReadNextBlock(byte[] buffer, int offset, int count)
        {
            if (count > remaining) count = (int)remaining;
            int bytesRead = stream.Read(buffer, offset, count);
            if (bytesRead > 0) remaining -= bytesRead;
            return bytesRead;
        }
    }
}
于 2011-01-18T14:50:38.143 回答
1

是的,它来自 Fileformat.cs 中的 protogen(基于 OSM Fileformat.proto 文件......下面的代码。)

package OSM_PROTO;
  message Blob {
    optional bytes raw = 1;
    optional int32 raw_size = 2; 
    optional bytes zlib_data = 3;
    optional bytes lzma_data = 4;
    optional bytes bzip2_data = 5;
  }

  message BlockHeader {
    required string type = 1;
    optional bytes indexdata = 2;
    required int32 datasize = 3;
  }

这是生成文件中 BlockHeader 的声明:

public sealed partial class BlockHeader : pb::GeneratedMessage<BlockHeader, BlockHeader.Builder> {...}

-> 使用 pb = global::Google.ProtocolBuffers;

(ProtocolBuffers.dll)附带这个包:

http://code.google.com/p/protobuf-csharp-port/downloads/detail?name=protobuf-csharp-port-2.4.1.473-full-binaries.zip&can=2&q=

于 2012-02-13T12:44:11.700 回答
0

您是否尝试过获得一些较小的区域?例如 us-pacific.osm.pbf

最终发布错误消息会很有用。

于 2011-01-12T19:25:06.037 回答