我正在尝试在QUdpSocket上实现我自己的包装器,因为它使用起来不舒服。我可以使用它,但无论如何我需要实现一些中间缓冲区来访问QDataStream操作。另外的:
我继承QIODevice,
标题(有点简化):
class BerUdp : public QIODevice
{
Q_OBJECT
void startup();
public:
void setHostToWrite(const QHostAddress &address, quint16 port);
void setPortToRead(quint16 port);
qint64 bytesAvailable() const;
protected: // Reimplement:
qint64 readData(char *data, qint64 maxSize);
qint64 writeData(const char *data, qint64 maxSize);
private:
QUdpSocket* dev_write; // udp socket to write
QUdpSocket* dev_read; // udp socket to read
QBuffer m_buffer; // buffer to store received datagrams
};
.cpp 文件:
void BerUdp::startup()
{
m_buffer.open(QIODevice::ReadWrite);
open(QIODevice::ReadWrite);
}
void BerUdp::setHostToWrite(const QHostAddress &address, quint16 port)
{
dev_write->connectToHost(address, port);
dev_write->waitForConnected();
}
void BerUdp::setPortToRead(quint16 port)
{
dev_read->bind(port);
dev_read->open(QIODevice::ReadOnly);
bool ok = connect(dev_read, &QIODevice::readyRead,
this, &BerUdp::onReceive);
}
// Read new received data to my internal buffer
void BerUdp::onReceive()
{
bool av = dev_read->hasPendingDatagrams();
if (av)
{
int dSize = dev_read->pendingDatagramSize();
QByteArray dtg(dSize, 0);
dev_read->readDatagram(dtg.data(), dtg.size());
// write new data to the end
int buf_read_pos = m_buffer.pos();
m_buffer.seek(m_buffer.size());
m_buffer.write(dtg);
m_buffer.seek(buf_read_pos);
}
}
来自QIODevice::readData()上的 Qt 文档
..当重新实现这个函数时,这个函数在返回之前读取所有需要的数据是很重要的。为了使 QDataStream 能够对类进行操作,这是必需的。QDataStream 假定所有请求的信息都已读取,因此如果出现问题不会重试读取...:
// Main read data function. There are only 4 bytes required, but maxSize == 0x4000 here:
qint64 BerUdp::readData(char *data, qint64 maxSize)
{
int n = m_buffer.read(data, maxSize);
// clear the data which has already read:
QByteArray& ba = m_buffer.buffer();
ba.remove(0, n); // m_buffer.size() == 0 after this
m_buffer.seek(0);
return n;
}
问题是在第一次读取后我有空缓冲区,因此我的bytesAvailable()方法返回 0:
qint64 BerUdp::bytesAvailable() const
{
qint64 my_size = m_buffer.size();
qint64 builtin_size = QIODevice::bytesAvailable();
return (my_size + builtin_size); // == 0 after 1st read
}
因此,在使用该类时,我无法找出可用的字节数,例如:
BerUdp udp;
QDataStream stream;
stream.setDevice(&udp);
...
QIODevice* dev = stream.device(); // 19 bytes available here
if (dev->bytesAvailable() > 0) // == true
{
quint32 val;
stream >> val;
}
if (dev->bytesAvailable() > 0) // == false
{
//...
}
如何QUdpSocket
正确编写自己的包装器?
使用中间缓冲区的想法很有效,直到我决定将逻辑移动到单独的QIODevice
派生类。