我正在尝试弄清楚如何使用 Swift 4 中的新功能可解码协议来解析领域列表。
这是一个示例 JSON:
[{
"name": "Jack",
"lastName": "Sparrow",
"number": "1",
"address": [
{
"city": "New York",
"street": "av. test"
}
]
},
{
"name": "Cody",
"lastName": "Black",
"number": "2"
},
{
"name": "Name",
"lastName": "LastName",
"number": "4",
"address": [
{
"city": "Berlin",
"street": "av. test2"
},
{
"city": "Minsk",
"street": "av. test3"
}
]
}]
和领域模型:
人
public final class Person: Object, Decodable {
@objc dynamic var name = ""
@objc dynamic var lastName = ""
var address = List<Place>()
override public static func primaryKey() -> String? {
return "lastName"
}
private enum CodingKeys: String, CodingKey { case name, lastName, address}
convenience public init(from decoder: Decoder) throws {
self.init()
let container = try decoder.container(keyedBy: CodingKeys.self)
self.name = try container.decode(String.self, forKey: .name)
self.lastName = try container.decode(String.self, forKey: .lastName)
self.address = try container.decodeIfPresent(List<Place>.self, forKey: .address) ?? List()
}
}
地方
public final class Place: Object, Decodable {
@objc dynamic var city = ""
@objc dynamic var street = 0
override public static func primaryKey() -> String? {
return "street"
}
// We dont need to implement coding keys becouse there is nothing optional and the model is not expanded by extra properties.
}
解析这个 JSON 的结果是:
[Person {
name = Jack;
lastName = Sparrow;
number = 1;
address = List<Place> <0x6080002496c0> (
);
}, Person {
name = Cody;
lastName = Black;
number = 2;
address = List<Place> <0x6080002496c0> (
);
}, Person {
name = Name;
lastName = LastName;
number = 4;
address = List<Place> <0x6080002496c0> (
);
我们可以看到我们的列表总是空的。
self.address = try container.decodeIfPresent(List<Place>.self, forKey: .address) ?? List()
永远是一个nil
。
我也扩展List
:
extension List: Decodable {
public convenience init(from decoder: Decoder) throws {
self.init()
}
}
有什么想法可能是错的吗?
编辑
struct LoginJSON: Decodable {
let token: String
let firstCustomArrayOfObjects: [FirstCustomArrayOfObjects]
let secondCustomArrayOfObjects: [SecondCustomArrayOfObjects]
let preferences: Preferences
let person: [Person]
}
每个属性(而不是令牌)都是一种类型,Realm Object
最后一个是上面的那个。
谢谢!