I have the following code in swift3 and i am using swift lint for linting the code. The code is given as follows:
func selectedMenuInLoggedOutState(sender: UIButton) {
switch sender.tag {
case 1:
if let menu = LeftGuestMenu(rawValue: 0) {
self.changeGuestViewController(menu)
}
case 2:
if let menu = LeftGuestMenu(rawValue: 1) {
self.changeGuestViewController(menu)
}
case 3:
if let menu = LeftGuestMenu(rawValue: 2) {
self.changeGuestViewController(menu)
}
case 4:
if let menu = LeftGuestMenu(rawValue: 3) {
self.changeGuestViewController(menu)
}
case 5:
if let menu = LeftGuestMenu(rawValue: 4) {
self.changeGuestViewController(menu)
}
case 6:
if let menu = LeftGuestMenu(rawValue: 5) {
self.changeGuestViewController(menu)
}
default:
break
}
}
The swift lint generates a "Cyclomatic Complexity Violation" warning. Why did this warning occur and how does one resolve it?