In a standard C++/MFC MDI doc/view project, I want to implement a tracking tooltip in the view (the tabbed view windows which generally occupy most of the main frame window). So, in class MyAppView
, I have a member CToolTipCtrl tooltip
. Function MyAppView::OnInitialUpdate()
contains the initialization
BOOL ok0 = tooltip.Create(this, TTS_ALWAYSTIP);
CRect clientRect; GetClientRect(&clientRect);
BOOL ok2 = tooltip.AddTool(this, LPSTR_TEXTCALLBACK, &clientRect, 1234/*tool ID*/);
tooltip.Activate(TRUE);
to make the entire client area of the view be the "tool". The message map contains an entry
ON_NOTIFY_EX(TTN_NEEDTEXT, 0, OnNeedToolTipText)
and the function OnNeedToolTipText
is defined as
BOOL MyAppView::OnNeedToolTipText(UINT id, NMHDR *pNMHDR, LRESULT *pResult)
{
UNREFERENCED_PARAMETER(id);
NMTTDISPINFO *pTTT = (NMTTDISPINFO *)pNMHDR;
UINT_PTR nID = pNMHDR->idFrom;
BOOL bRet = FALSE;
if(nID == 1234)
{
// Come here when text is needed for tracking tooltip
}
if(pTTT->uFlags & TTF_IDISHWND)
{
// idFrom is actually the HWND of the tool
nID = ::GetDlgCtrlID((HWND)nID);
if(nID)
{
_stprintf_s(pTTT->szText, sizeof(pTTT->szText) / sizeof(TCHAR),
_T("Control ID = %d"), nID);
pTTT->hinst = AfxGetResourceHandle();
bRet = TRUE;
}
}
*pResult = 0;
return bRet;
}
What happens is that only placing the mouse on the menu items (File, Edit, View, Window, Help) causes the code to enter OnNeedToolTipText
, with an ID of 0-5. Moving the mouse into the client area (the view) does nothing.
How can I get the tooltip to appear in the client area of the view only?
Visual Studio 2017; C++; 64-bit Windows 7