我正在尝试将子弹四元数 (btQuaternion) 转换为irrlicht四元数(irr::core::quaternion) 以进行游戏原型设计。
btQuaternion orientation= rigidBody->getOrientation();//now turn bullet quaternion -> irrlicht
finalOrientation= core::quaternion(orientation.getX, orientation.getY, orientation.getZ, orientation.getW);
但是我遇到了一个我无法弄清楚的错误。
Error 1 error C3867: 'btQuadWord::getX': function call missing argument list; use '&btQuadWord::getX' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 2 error C3867: 'btQuadWord::getY': function call missing argument list; use '&btQuadWord::getY' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 3 error C3867: 'btQuadWord::getZ': function call missing argument list; use '&btQuadWord::getZ' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 4 error C3867: 'btQuaternion::getW': function call missing argument list; use '&btQuaternion::getW' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Visual Studio 抱怨函数调用缺少参数列表,但我找不到解决方案。请帮忙。谢谢