不知道为什么我的代码中的updateMeter()方法目前不起作用,它调用gauge.setValueAnimated(x),x值发生变化,但量规没有变化?谁能告诉我如何不断更新仪表的值?
这是我的代码:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.Rectangle2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import eu.hansolo.steelseries.gauges.Radial;
public class TestGauge extends JPanel implements ActionListener {
private static final long serialVersionUID = 1L;
private int x1;
private int y1;
Timer timer;
Radial gauge = new Radial();
public TestGauge() {
createMeter();
timer = new Timer(10, this);
timer.start();
}
private void createMeter() {
gauge.setTitle("Demo title");
gauge.setUnitString("Some units");
this.setLayout(new BorderLayout());
this.add(gauge, BorderLayout.CENTER);
gauge.setValueAnimated(10);
}
private void updateMeter(int x) {
if (x > 100) {
x = 100;
}
System.out.println(x);
this.gauge.setValueAnimated(x);
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.scale(1, 1);
g2d.setPaint(Color.RED);
g2d.fill(new Rectangle2D.Double(getX1(), getY1(), 20, 20));
}
@Override
public Dimension getPreferredSize() {
return new Dimension(300, 300);
}
@Override
public void actionPerformed(ActionEvent e) {
setX1(getX1() + 1);
updateMeter(getX1());
repaint();
}
public static void main(String[] args) {
JFrame frame = new JFrame("test");
TestGauge test = new TestGauge();
test.setVisible(true);
test.setBackground(Color.WHITE);
frame.add(test, BorderLayout.NORTH);
frame.pack();
frame.setFocusable(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
public int getX1() {
return x1;
}
public void setX1(int x1) {
this.x1 = x1;
}
public int getY1() {
return y1;
}
public void setY1(int y1) {
this.y1 = y1;
}
}