相同的方法可以应用于浮点数。更坏的情况下运行时间是 O(log n)。
public class GuessComparer
{
private float random;
public GuessComparer() // generate a random float and keep it private
{
Random rnd = new Random();
var buffer = new byte[4];
rnd.NextBytes(buffer);
random = BitConverter.ToSingle(buffer, 0);
}
public int CheckGuess(float quess) // answer whether number is high, lower or the same.
{
return random.CompareTo(quess);
}
}
public class FloatFinder
{
public static int Find(GuessComparer checker)
{
float guess = 0;
int result = checker.CheckGuess(guess);
int guesscount = 1;
var high = float.MaxValue;
var low = float.MinValue;
while (result != 0)
{
if (result > 0) //random is higher than guess
low = guess;
else// random is lower than guess
high = guess;
guess = (high + low) / 2;
guesscount++;
result = checker.CheckGuess(guess);
}
Console.WriteLine("Found answer in {0}", guesscount);
return guesscount;
}
public static void Find()
{
var checker = new GuessComparer();
int guesses = Find(checker);
}
}