4

我尝试currentFrame.cameraARSession.

为什么我一直得到sceneView.session.currentFrame?as nil

4

1 回答 1

2

我刚刚进行了一个快速测试,发现session.currentFrame前几次通过渲染循环时 is nil 。延迟各不相同,可能是两个或十几个。但最终还是会currentFrame出现。

class ViewController: UIViewController, ARSCNViewDelegate, ARSessionDelegate, SCNSceneRendererDelegate {

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)

    // Create a session configuration
    let configuration = ARWorldTrackingSessionConfiguration()
    configuration.worldAlignment = .gravityAndHeading
    configuration.planeDetection = .horizontal

    sceneView.session.delegate = self

    // Run the view's session
    sceneView.session.run(configuration)
    print(#function, sceneView.session.currentFrame)

}

// MARK: - SCNSceneRendererDelegate
func renderer(_ renderer: SCNSceneRenderer, didRenderScene scene: SCNScene, atTime time: TimeInterval) {
    print(#function, sceneView.session.currentFrame)
}

// MARK: - ARSessionDelegate
func session(_ session: ARSession, didUpdate frame: ARFrame) {
    print(#function, sceneView.session.currentFrame)
}

给我们

renderer(_:didRenderScene:atTime:) nil
...
session(_:didUpdate:) Optional(<ARFrame: 0x1c42cff10 timestamp=6334.963644 capturedImage=0x1c0124d80 camera=0x1c41262c0 lightEstimate=0x1c4238640 | no anchors, 0 features>)
...
renderer(_:didRenderScene:atTime:) Optional(<ARFrame: 0x1c02c9c30 timestamp=6334.996948 capturedImage=0x1c0124b00 camera=0x1c0124920 lightEstimate=0x1c02251a0 | no anchors, 0 features>)
于 2017-07-04T20:37:06.700 回答