我是 C# 和套接字的新手,所以如果我的问题不合时宜,我深表歉意。我开始使用此链接中的示例构建套接字接口: https ://code.msdn.microsoft.com/High-Performance-NET-69c2df2f
我希望能够通过套接字传输二进制文件,所以我做了一个假设(可能是错误的),我不应该使用StringBuilder
. 我将原始代码更改OSUserToken
为使用MemoryStream
and BinaryWriter
(注释掉原始代码)。
在代码的其他地方(来自上面的链接),SocketAsyncEventArgs
用SetBuffer(new Byte[_bufferSize], 0, _bufferSize);
. 我担心这不会很好地适应我的MemoryStream
,BinaryWriter
但它似乎工作。
sealed class UserToken : IDisposable
{
private Socket _ownerSocket;
public Socket ownerSocket { get { return _ownerSocket; } }
private MemoryStream _memoryStream;
private BinaryWriter _binaryWriter;
//private StringBuilder stringbuilder;
private int totalByteCount;
public String LastError;
public UserToken(Socket readSocket, int bufferSize)
{
_ownerSocket = readSocket;
_memoryStream = new MemoryStream();
_binaryWriter = new BinaryWriter(_memoryStream);
//stringbuilder = new StringBuilder(bufferSize);
}
// Do something with the received data, then reset the token for use by another connection.
// This is called when all of the data have been received for a read socket.
public void ProcessData(SocketAsyncEventArgs args)
{
String received = System.Text.Encoding.ASCII.GetString(_memoryStream.ToArray());
//String received = stringbuilder.ToString();
Debug.Write("Received: \"" + received + "\". The server has read " + received.Length + " bytes.");
_memoryStream.SetLength(0);
//stringbuilder.Length = 0;
totalByteCount = 0;
}
public bool ReadSocketData(SocketAsyncEventArgs readSocket)
{
int byteCount = readSocket.BytesTransferred;
/*
if ((totalByteCount + byteCount) > stringbuilder.Capacity)
{
LastError = "Receive Buffer cannot hold the entire message for this connection.";
return false;
}
else
{
*/
//stringbuilder.Append(Encoding.ASCII.GetString(readSocket.Buffer, readSocket.Offset, byteCount));
_binaryWriter.Write(readSocket.Buffer,readSocket.Offset,byteCount);
totalByteCount += byteCount;
return true;
/*}*/
}
public void Dispose()
{
_memoryStream.Dispose();
_binaryWriter.Dispose();
try
{
_ownerSocket.Shutdown(SocketShutdown.Both);
}
catch
{
//Nothing to do here, connection is closed already
}
finally
{
_ownerSocket.Close();
}
}
}
当我运行它时,它似乎可以正常工作。即使我设置protected const int DEFAULT_BUFFER_SIZE = 1
它也会接受> 1字节的流:
17:11:20:433 - Debug - Initializing the listener on port 5000...
17:11:20:439 - Debug - Starting the listener...
17:11:20:444 - Debug - Server started.
17:11:31:856 - Debug - Received: "listener". The server has read 8 bytes.
17:11:33:264 - Debug - Received: "l". The server has read 1 bytes.
17:11:33:268 - Debug - Received: "istener". The server has read 7 bytes.
17:11:36:744 - Debug - Received: "l". The server has read 1 bytes.
17:11:36:744 - Debug - Received: "i". The server has read 1 bytes.
17:11:36:746 - Debug - Received: "stener". The server has read 6 bytes.
我的问题是:
- 我是对的,
StringBuilder
这不适用于二进制文件,我应该使用MemoryStream
andBinaryWriter
吗? SocketAsyncEventArgs
如果在程序的其他地方用初始化,我是否需要关注缓冲区溢出SetBuffer(new Byte[_bufferSize], 0, _bufferSize);
?- 如果我必须遵守缓冲区大小限制,我是否需要对发送数据的客户端设置相同的缓冲区限制?