我正在使用MSchart在其中绘制系列,我需要将曲线(数据点系列)旋转X度,P1是第一次点击(mouseDown)和P2第二次点击(mouseUp),P1和P2之间的角度代表旋转的角度(我有这个计算),问题是当我应用不同的方法来做到这一点时曲线变形
for (int x = 1; x < curve.nPoints; x++)
{
double X0 = curve.get_array_X[x];
double Y0 = curve.get_array_Y[x];
System.Windows.Media.Matrix m = new System.Windows.Media.Matrix();
m.Rotate(45 * (Math.PI / 180.0));
System.Windows.Vector v = new System.Windows.Vector(X0, Y0);
v = System.Windows.Vector.Multiply(v, m);
sAus.Points.AddXY(v.X, v.Y);
}
还有这个其他代码
public Series nueva(float X, float Y)
{
Series sAus = new Series(curvaActual.Tag);
int nearest1 = curvaActual.FindNearestXCV(new DataPoint(chartWorking1.ChartAreas[0].AxisX.PixelPositionToValue(X),
chartWorking1.ChartAreas[0].AxisY.PixelPositionToValue(Y)).XValue,
new DataPoint(chartWorking1.ChartAreas[0].AxisX.PixelPositionToValue(X), chartWorking1.ChartAreas[0].AxisY.PixelPositionToValue(Y)).YValues[0], 0, curvaActual.nPoints);
int nearest2 = curvaActual.FindNearestXCV(new DataPoint(chartWorking1.ChartAreas[0].AxisX.PixelPositionToValue(X),
chartWorking1.ChartAreas[0].AxisY.PixelPositionToValue(Y)).XValue,
new DataPoint(chartWorking1.ChartAreas[0].AxisX.PixelPositionToValue(X), chartWorking1.ChartAreas[0].AxisY.PixelPositionToValue(Y)).YValues[0], 0, curvaActual.nPoints);
double x1 = (double)curvaActual.get_array_X[nearest1];
double y1 = (double)curvaActual.get_array_Y[nearest1];
double x2 = (double)curvaActual.get_array_X[nearest2];
double y2 = (double)curvaActual.get_array_Y[nearest2];
double pendiente = Math.Atan2(y2 - y1, x2 - x1);
double anguloF = pendiente;
double deg = Math.PI * 45 / 180.0;
double coseno = Math.Cos(deg);
double seno = Math.Sin(deg);
double[] arrayX = new double[curvaActual.nPoints];
double[] arrayY = new double[curvaActual.nPoints];
for (int x = 1; x < curvaActual.nPoints; x++)
{
PointF rotatedPoint = RotatePoint(new PointF((float)curvaActual.get_array_X[x], (float)curvaActual.get_array_Y[x]), new PointF((float)curvaActual.get_array_X[x - 1], (float)curvaActual.get_array_Y[x - 1]), 45);
double angleRotatedPoint = angleFromPoint(rotatedPoint, new PointF((float)curvaActual.get_array_X[x - 1], (float)curvaActual.get_array_Y[x - 1]));
PointF pointROtado = RotatePoint(new PointF((float)curvaActual.get_array_X[x], (float)curvaActual.get_array_Y[x]), new PointF((float)0, (float)0), 45);
sAus.Points.AddXY((double)pointROtado.X, (double)pointROtado.Y);
}
return sAus;
}
[证明]
旋转 33
使用您的代码(修改点到点F)
void rotateSeries(Series src, Series tgt, DataPoint center, float angle)
{
PointF c = new PointF((float)center.XValue, (float)center.YValues[0]);
tgt.Points.Clear();
foreach (DataPoint dp in src.Points)
{
PointF p0 = new PointF((float)dp.XValue, (float)dp.YValues[0]);
PointF p = RotatePoint(p0, c, angle);
tgt.Points.AddXY(p.X, p.Y);
}
}
static PointF RotatePoint(PointF pointToRotate, PointF centerPoint, double angleInDegrees)
{
double angleInRadians = angleInDegrees * (Math.PI / 180);
double cosTheta = Math.Cos(angleInRadians);
double sinTheta = Math.Sin(angleInRadians);
return new PointF
{
X = (float)
(cosTheta * (pointToRotate.X - centerPoint.X) -
sinTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.X),
Y = (float)
(sinTheta * (pointToRotate.X - centerPoint.X) +
cosTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.Y)
};
}