我使用通过两个属性管理的扩展按钮:IsLocked
和IsRequired
.
IsLocked
使用 a 停用按钮RelayCommand
:
public class RelayCommand : ICommand
{
private Action _execute;
private Func<bool> _canExecute;
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public RelayCommand(Action execute, Func<bool> canExecute = null)
{
this._execute = execute;
this._canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return this._canExecute == null || this._canExecute();
}
public void Execute(object parameter)
{
this._execute();
}
}
IsRequired
用动画改变按钮的背景颜色。
这两个属性都是依赖的,并且定义如下:
public Boolean IsRequired
{
get { return _isRequired; }
private set
{
if (_isRequired == value)
return;
_isRequired = value;
if (_isRequired)
this.IsLocked = false;
NotifyPropertyChanged();
}
}
public Boolean IsLocked
{
get { return _isLocked; }
private set
{
if (_isLocked == value)
return;
_isLocked = value;
if (_isLocked)
this.IsRequired = false;
NotifyPropertyChanged();
}
}
我通过视图模型中的属性和关联视图中按钮属性的绑定来控制按钮:
IsLocked="{Binding IsLocked}"
IsRequired="{Binding IsRequired}"
当我在视图模型中设置为 True时,出现错误消息“无法在不可变对象实例上设置动画 '(0).(1)'” 。IsRequired
通常,IsLocked
是假的(通过属性的设置器),但我看到该属性IsEnabled
仍然是假的。所以,我试图改变IsEnabled
一个PropertyChangedCallback
链接到我的扩展按钮的依赖属性。但这是不可能的,它被冻结了。
如果我不再使用 的CanExecute
方法,RelayCommand
并且如果我将IsEnabled
扩展按钮的属性直接绑定到属性,那将有效IsLocked
。
有什么办法可以继续使用中继命令?
编辑:这是我的扩展按钮的样式
<Button x:Class="Client.UserControls.ExtendedButton"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Client.UserControls"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Button.Style>
<Style TargetType="{x:Type local:ExtendedButton}" BasedOn="{StaticResource {x:Type Button}}">
<Style.Triggers>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsEnabled" Value="True"/>
<Condition Property="IsRequired" Value="True"/>
</MultiTrigger.Conditions>
<MultiTrigger.EnterActions>
<BeginStoryboard>
<Storyboard BeginTime="00:00:00"
RepeatBehavior="Forever"
Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)">
<ColorAnimation To="Orange" Duration="0:0:1" AutoReverse="True"/>
</Storyboard>
</BeginStoryboard>
</MultiTrigger.EnterActions>
</MultiTrigger>
</Style.Triggers>
</Style>
</Button.Style>
标准按钮的样式在另一个名为 Theme 的项目中定义:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Theme">
<Style TargetType="{x:Type Button}">
<Style.Resources>
<ResourceDictionary Source="ColorConstants.xaml"/>
</Style.Resources>
<Setter Property="Background" Value="{StaticResource DefaultBackgroundSolidColor}"/>
<Setter Property="BorderBrush" Value="White"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="Height" Value="70"/>
<Setter Property="Margin" Value="1"/>
<Setter Property="Padding" Value="5"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="2"
Margin="{TemplateBinding Margin}">
<TextBlock Foreground="{TemplateBinding Foreground}"
HorizontalAlignment="Center"
Margin="{TemplateBinding Padding}"
VerticalAlignment="Center">
<ContentPresenter/>
</TextBlock>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsEnabled" Value="True">
<Setter Property="Background" Value="{StaticResource IsEnabledBackgroundSolidColor}"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>