我用谷歌搜索了coverflow代码,我发现一个对我有用且工作得很好(我不擅长android开发),我需要它。当点击每张图片时,它将为每张图片播放预定的 mp3 歌曲,再次点击将停止它,所以每张图片都会有不同的 mp3 歌曲,所有 mp3 歌曲都存储在应用程序中。
public class CoverFlowExample extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
CoverFlow coverFlow;
coverFlow = new CoverFlow(this);
coverFlow.setAdapter(new ImageAdapter(this));
ImageAdapter coverImageAdapter = new ImageAdapter(this);
//coverImageAdapter.createReflectedImages();
coverFlow.setAdapter(coverImageAdapter);
coverFlow.setSpacing(-25);
coverFlow.setSelection(4, true);
coverFlow.setAnimationDuration(1000);
setContentView(coverFlow);
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private FileInputStream fis;
private Integer[] mImageIds = {
R.drawable.aa,
R.drawable.aab,
R.drawable.aabb,
R.drawable.aabbb,
R.drawable.aac,
};
private ImageView[] mImages;
public ImageAdapter(Context c) {
mContext = c;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages() {
//The gap we want between the reflection and the original image
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds) {
Bitmap originalImage = BitmapFactory.decodeResource(getResources(),
imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
//This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
//Create a Bitmap with the flip matrix applied to it.
//We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height/2,
width, height/2, matrix, false);
//Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width
, (height + height/2), Config.ARGB_8888);
//Create a new Canvas with the bitmap that's big enough for
//the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
//Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
//Draw in the gap
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
//Draw in the reflection
canvas.drawBitmap(reflectionImage,0, height + reflectionGap, null);
//Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
TileMode.CLAMP);
//Set the paint to use this shader (linear gradient)
paint.setShader(shader);
//Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
//Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width,
bitmapWithReflection.getHeight() + reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new CoverFlow.LayoutParams(120, 180));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
//Use this code if you want to load from resources
ImageView i = new ImageView(mContext);
i.setImageResource(mImageIds[position]);
i.setLayoutParams(new CoverFlow.LayoutParams(430, 430));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
return i;
//return mImages[position];
}
/** Returns the size (0.0f to 1.0f) of the views
* depending on the 'offset' to the center. */
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float)Math.pow(2, Math.abs(offset)));
}
}
}