因此,这是另一种选择,基于通过移动导入对象std::unique_ptr<>
。不幸的是,unique_ptr
s 不是有用的键std::set
(因为它们是唯一的),除非您有 C++14,否则何时set::find()
可以接受除键之外的另一个参数(见下文)。
对于C++11方法,因此必须使用std::map
来存储unique_ptr
s,这需要加倍的id
和name
条目:一次进入data_t
和一次作为map
s 中的键。这是一个草图。
struct data_t {
const std::size_t id; // changing these would
const std::string name; // lead to confusion
/* more data */
};
using data_ptr = std::unique_ptr<data_t>;
using data_map = std::map<std::size_t,data_ptr>;
using obj_it = data_map::iterator;
using name_map = std::multimap<std::string,obj_it>;
data_map DataSet;
name_map NameMap;
std::vector<data_t*> find_by_name(std::string const&name) const
{
auto range = NameMap.equal_range(name);
std::vector<data_t*> result;
result.reserve(std::distance(range.first,range.second));
for(auto it=range.first; it!=range.second; ++it)
result.push_back(it->second->get());
return result;
}
data_t* find_by_id(std::size_t id) const
{
auto it = DataSet.find(id);
return it == DataSet.end()? nullptr : it->second.get();
}
// transfer ownership here
void insert_object(data_ptr&&ptr)
{
const auto id = ptr->id;
if(DataSet.count(id))
throw std::runtime_error("id '"+std::to_string(id)+"' already known");
auto itb = DataSet.emplace(id,std::move(ptr));
auto err = itb.second;
if(!err)
err = NameMap.emplace(itb.first->name,itb.first).second;
if(err)
throw std::runtime_error("couldn't insert id "+std::to_string(id));
}
// remove object given an observing pointer; invalidates ptr
void delete_object(data_t*ptr)
{
if(ptr==nullptr)
return; // issue warning or throw ?
auto it = DataSet.find(ptr->id);
if(it==DataSet.end())
throw std::runtime_error("attempt to delete an unknown object");
auto range = NameMap.equal_range(it->second->name);
for(auto i=range.first; i!=range.second; ++i)
if(i->second==it) {
NameMap.erase(i);
break;
}
DataSet.erase(it);
}
这是一个C++14id
解决方案的草图,它避免了映射中的和数据的重复name
,但要求/假设data_t::id
并且data_t::name
是不变的。
struct data_t {
const std::size_t id; // used as key in set & multiset:
const std::string name; // must never be changed
/* more data */
};
using data_ptr = std::unique_ptr<data_t>;
struct compare_id {
using is_transparent = std::size_t;
static bool operator(data_ptr const&l, data_ptr const&r)
{ return l->id < r->id; }
static bool operator(data_ptr const&l, std::size_t r)
{ return l->id < r; }
static bool operator(std::size_t l, data_ptr const&r)
{ return l < r->id; }
};
using data_set = std::set<data_ptr,compare_id>;
using data_it = data_set::const_iterator;
struct compare_name {
using is_transparent = std::string;
static bool operator(data_it l, data_it r)
{ return (*l)->name < (*r)->name; }
static bool operator(data_it l, std::string const&r)
{ return (*l)->name < r; }
static bool operator(std::string const&l, data_it r)
{ return l < (*r)->name; }
};
using name_set = std::multiset<data_it,compare_name>;
data_set DataSet;
name_set NameSet;
std::vector<data_t*> find_by_name(std::string const&name) const
{
auto range = NameSet.equal_range(name);
std::vector<data_t*> result;
result.reserve(std::distance(range.first,range.second));
for(auto it=range.first; it!=range.second; ++it)
result.push_back((*it)->get());
return result;
}
data_t* find_by_id(std::size_t id) const
{
auto it = DataSet.find(id);
return it == DataSet.end()? nullptr : it->get();
}
// transfer ownership here
void insert_object(data_ptr&&ptr)
{
const auto id = ptr->id;
if(DataSet.count(id))
throw std::runtime_error("id '"+std::to_string(id)+"' already known");
auto itb = DataSet.emplace(std::move(ptr));
auto err = itb.second;
if(!err)
err = NameSet.emplace(itb.first).second;
if(err)
throw std::runtime_error("couldn't insert id "+std::to_string(id));
}
// remove object given an observing pointer; invalidates ptr
void delete_object(data_t*ptr)
{
if(ptr==nullptr)
return; // issue warning or throw ?
auto it = DataSet.find(ptr->id);
if(it==DataSet.end())
throw std::runtime_error("attempt to delete an unknown object");
auto range = NameSet.equal_range(ptr->name);
for(auto i=range.first; i!=range.second; ++i)
if((*i)==it) {
NameSet.erase(i);
break;
}
DataSet.erase(it);
}
这里可能有一些错误,特别是取消引用各种迭代器和指针类型的错误(尽管一旦编译这些应该没问题)。