我正在从一本书中学习人工智能,这本书模糊地解释了我将在这里发布的代码,我假设是因为作者假设每个人都曾经体验过爬山算法。这个概念相当简单,但我只是不理解下面的一些代码,我希望有人能在我继续之前帮助我更清楚地理解这个算法。
我在最让我困惑的部分旁边发表了评论,总结这些行的作用对我很有帮助。
int HillClimb::CalcNodeDist(Node* A, Node* B)
{
int Horizontal = abs(A->_iX - B->_iX);
int Vertical = abs(A->_iY - B->_iY);
return(sqrt(pow(_iHorizontal, 2) + pow(_iVertical, 2)));
}
void HillClimb::StartHillClimb()
{
BestDistance = VisitAllCities();
int CurrentDistance = BestDistance;
while (true)
{
int i = 0;
int temp = VisitAllCities();
while (i < Cities.size())
{
//Swapping the nodes
Node* back = Cities.back();
Cities[Cities.size() - 1] = Cities[i];
Cities[i] = back; // Why swap last city with first?
CurrentDistance = VisitAllCities(); // Why visit all nodes again?
if (CurrentDistance < BestDistance) // What is this doing?
{
BestDistance = CurrentDistance; //???
break;
}
else
{
back = Cities.back();
Cities[Cities.size() - 1] = Cities[i];
Cities[i] = back;
}
i++;
}
if (CurrentDistance == temp)
{
break;
}
}
}
int HillClimb::VisitAllCities()
{
int CurrentDistance = 0;
for (unsigned int i = 0; i < Cities.size(); i++)
{
if (i == Cities.size() - 1)//Check if last city, link back to first city
{
CurrentDistance += CalcNodeDist(Cities[i], Cities[0]);
}
else
{
CurrentDistance += CalcNodeDist(Cities[i], Cities[i + 1]);
}
}
return(CurrentDistance);
}
此外,这本书没有说明这是什么类型的爬山。我认为这是基本的爬山,因为它卡住时不会重新启动?