我有一个简单的示例项目,其中我正在玩一些视图控制器自定义动画,以集成到一个更大的项目中,但我发现它们存在一些问题。
我有 2 个简单的视图控制器,第一个带有一个按钮来呈现第二个,带有自定义动画;第二个有一些标签和一个关闭按钮,可以将视图控制器动画“离开场景”
当我呈现视图控制器时,在我单击呈现按钮后,呈现的视图控制器的子视图会在视图控制器动画之前出现在屏幕上,但是当我关闭 VC 时,所有子视图都与被解雇的视图控制器。
在我的视图控制器 2(呈现)上,我有默认自动布局的视图(重置为建议的约束)
我找不到为什么子视图没有像我预期的那样在视图控制器内部动画的理由。
下面是一个显示正在发生的事情的 gif 和源代码:
代码:视图控制器 1(呈现 VC)
import UIKit
class ViewController: UIViewController, UIViewControllerTransitioningDelegate {
var animator = Animator()
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func presentButton(_ sender: Any) {
let storyboard = UIStoryboard(name: "Main", bundle: nil);
let vc = storyboard.instantiateViewController(withIdentifier: "vc2") as! ViewController2
vc.transitioningDelegate = self
vc.modalPresentationStyle = .custom // chama as funções à parte
present(vc, animated: true, completion: nil)
}
// REMARK: UIViewControllerTransitioningDelegate
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
animator.transitioningMode = .Present // sabe que está em presenting mode
return animator
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
animator.transitioningMode = .Dismiss // Sabe que está em dismissing mode
return animator
}
func presentationController(forPresented presented: UIViewController, presenting: UIViewController?, source: UIViewController) -> UIPresentationController? {
return CustomPresentationController(presentedViewController: presented, presenting: presenting)
}
}
代码:视图控制器 2(呈现 VC)
import UIKit
class ViewController2: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
@IBAction func dismissButton(_ sender: Any) {
dismiss(animated: true, completion: nil)
}
}
代码:CustomPresentationController
import UIKit
import Foundation
class CustomPresentationController: UIPresentationController {
override init(presentedViewController: UIViewController, presenting presentingViewController: UIViewController!) {
super.init(presentedViewController: presentedViewController, presenting: presentingViewController)
}
override var frameOfPresentedViewInContainerView: CGRect {
// arranca a 0
var presentedViewFrame = CGRect.zero
// Calcula os bounds do container
let containerBounds = self.containerView?.bounds
// Recalcula o size
presentedViewFrame.size = CGSize(width: (containerBounds?.size.width)! , height: ((containerBounds?.size.height)! * 0.90))
presentedViewFrame.origin.x = 0
presentedViewFrame.origin.y = (containerBounds?.size.height)! * 0.1
return presentedViewFrame
}
}
代码:动画师类
import Foundation
import UIKit
class Animator: NSObject, UIViewControllerAnimatedTransitioning {
enum Status {
case Present
case Dismiss
}
var transitioningMode: Status = .Present
var presentDuration = 1.0
var dismissDuration = 0.3
// Tempo da animação
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if (transitioningMode == .Present) {
return presentDuration
} else {
return dismissDuration
}
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
// Get the set of relevant objects.
let containerView = transitionContext.containerView
guard
let fromVC = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.from),
let toVC = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.to)
else {
print("Returning animateTransition VC")
return
}
let toView = transitionContext.view(forKey: UITransitionContextViewKey.to)
let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from)
// Set up some variables for the animation.
let containerFrame: CGRect = containerView.frame
var toViewStartFrame: CGRect = transitionContext.initialFrame(for: toVC)
let toViewFinalFrame: CGRect = transitionContext.finalFrame(for: toVC)
var fromViewFinalFrame: CGRect = transitionContext.finalFrame(for: fromVC)
// Set up animation parameters.
if (transitioningMode == .Present) {
// Modify the frame of the presented view so that it starts
// offscreen at the lower-right corner of the container.
toViewStartFrame.origin.x = 0//containerFrame.size.width
toViewStartFrame.origin.y = containerFrame.size.height * 0.1
} else {
// Modify the frame of the dismissed view so it ends in
// the lower-right corner of the container view.
fromViewFinalFrame = CGRect(x: containerFrame.size.width,
y: containerFrame.size.height,
width: (toVC.view.frame.size.width),
height: (toVC.view.frame.size.height))
}
if (transitioningMode == .Present) {
// Always add the "to" view to the container.
// And it doesn't hurt to set its start frame.
containerView.addSubview(toView!)
toView?.frame = toViewStartFrame
}
// Animate using the animator's own duration value.
UIView.animate(withDuration: presentDuration, animations: {
if (self.transitioningMode == .Present) {
// Move the presented view into position.
toView?.frame = toViewFinalFrame
}
else {
// Move the dismissed view offscreen.
fromView?.frame = fromViewFinalFrame
}
}) { (finished) in
let success = !(transitionContext.transitionWasCancelled)
// After a failed presentation or successful dismissal, remove the view.
if ((self.transitioningMode == .Present && !success) || (self.transitioningMode == .Dismiss && success)) {
toView?.removeFromSuperview()
}
// Notify UIKit that the transition has finished
transitionContext.completeTransition(success)
}
}
}