我正在尝试将Text To Speech (AVSpeechSynthesizer) 与Speech To Text一起运行,但我坚持使用它。
我的 TTS 工作完美,直到我运行代码来执行 STT,之后我的 TTS 不再工作。我调试了代码,在执行代码期间,没有发生错误,但我的文本没有转换为语音。我认为我的 STT 以某种方式禁用了输出麦克风,这就是为什么 TTS 不再将文本转换为语音的原因,嗯,这只是一个理论。操作:我的 TTS 停止工作,但我的 STT 工作正常
有小费吗?
这是我的viewController的代码:
@IBOutlet weak var microphoneButton: UIButton!
//text to speech
let speechSynthesizer = AVSpeechSynthesizer()
//speech to text
private var speechRecognizer: SFSpeechRecognizer!
private var recognitionRequest: SFSpeechAudioBufferRecognitionRequest?
private var recognitionTask: SFSpeechRecognitionTask?
private var audioEngine = AVAudioEngine()
@IBAction func textToSpeech(_ sender: Any) {
if let word = wordTextField.text{
if !speechSynthesizer.isSpeaking {
//get current dictionary
let dictionary = fetchSelectedDictionary()
//get current language
let language = languagesWithCodes[(dictionary?.language)!]
let speechUtterance = AVSpeechUtterance(string: word)
speechUtterance.voice = AVSpeechSynthesisVoice(language: language)
speechUtterance.rate = 0.4
//speechUtterance.pitchMultiplier = pitch
//speechUtterance.volume = volume
speechSynthesizer.speak(speechUtterance)
}
else{
speechSynthesizer.continueSpeaking()
}
}
}
@IBAction func speechToText(_ sender: Any) {
if audioEngine.isRunning {
audioEngine.stop()
recognitionRequest?.endAudio()
microphoneButton.isEnabled = false
microphoneButton.setTitle("Start Recording", for: .normal)
} else {
startRecording()
microphoneButton.setTitle("Stop Recording", for: .normal)
}
}
func startRecording() {
if recognitionTask != nil {
recognitionTask?.cancel()
recognitionTask = nil
}
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(AVAudioSessionCategoryRecord)
try audioSession.setMode(AVAudioSessionModeMeasurement)
try audioSession.setActive(true, with: .notifyOthersOnDeactivation)
} catch {
print("audioSession properties weren't set because of an error.")
}
recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
guard let inputNode = audioEngine.inputNode else {
fatalError("Audio engine has no input node")
}
guard let recognitionRequest = recognitionRequest else {
fatalError("Unable to create an SFSpeechAudioBufferRecognitionRequest object")
}
recognitionRequest.shouldReportPartialResults = true
recognitionTask = speechRecognizer?.recognitionTask(with: recognitionRequest, resultHandler: { (result, error) in
var isFinal = false
if result != nil {
self.wordTextField.text = result?.bestTranscription.formattedString
isFinal = (result?.isFinal)!
}
if error != nil || isFinal {
self.audioEngine.stop()
inputNode.removeTap(onBus: 0)
self.recognitionRequest = nil
self.recognitionTask = nil
self.microphoneButton.isEnabled = true
}
})
let recordingFormat = inputNode.outputFormat(forBus: 0)
inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { (buffer, when) in
self.recognitionRequest?.append(buffer)
}
audioEngine.prepare()
do {
try audioEngine.start()
} catch {
print("audioEngine couldn't start because of an error.")
}
wordTextField.text = "Say something, I'm listening!"
}
}