1

我有两个人物,一个在画布的可见区域,一个在外面(在右侧)。无法建立联系,因为我无法到达另一个数字。是否可以在创建连接时向右自动滚动,以便我可以连接到该图形?

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2 回答 2

0

不幸的是,您将不得不自己处理滚动。尝试这样的事情

var canvas = new draw2d.Canvas("canvas_id");
var scrollElement = canvas.getScrollArea();
var viewArea = new draw2d.geo.Rectangle(
                            scrollElement.scrollLeft(), scrollElement.scrollTop(),
                            scrollElement.width() * canvas.zoomFactor, scrollElement.height() * canvas.zoomFactor);

var outputLocator  = new draw2d.layout.locator.OutputPortLocator();
var port = figure.createPort("output", outputLocator);

port.on('drag', function(){

  if (!viewArea.contains(port.getBoundingBox())) {
    // -- the port has moved off the visible area of the canvas so scroll the view.   
  }
})
于 2017-03-08T19:23:52.873 回答
0

帆布政策:

var myScroll = draw2d.policy.canvas.CanvasPolicy.extend ({ NAME: 'myScroll',
                init: function() {
                this._super();
              },


onMouseMove: function(the, mouseX, mouseY, shiftKey, ctrlKey) {

        this._super(the, mouseX, mouseY, shiftKey, ctrlKey);

        if (mouseX>the.getWidth()-100+the.getScrollLeft()) { 

            $buffer = $("#canvas").scrollLeft();
            $treshold = 10;
            $("#canvas").scrollLeft($buffer+$treshold);


        }
}
于 2017-06-09T08:10:39.667 回答