iOS 10.2 斯威夫特 3.0
试图从 Paul Solt 博客翻译这段代码。由 SO 海报修复,更新代码!
http://paulsolt.com/blog/2011/03/limiting-uipinchgesturerecognizer-zoom-levels
示例代码
- (void)handlePinchGesture:(UIPinchGestureRecognizer *)gestureRecognizer {
if([gestureRecognizer state] == UIGestureRecognizerStateBegan) {
// Reset the last scale, necessary if there are multiple objects with different scales
lastScale = [gestureRecognizer scale];
}
if ([gestureRecognizer state] == UIGestureRecognizerStateBegan ||
[gestureRecognizer state] == UIGestureRecognizerStateChanged) {
CGFloat currentScale = [[[gestureRecognizer view].layer valueForKeyPath:@"transform.scale"] floatValue];
// Constants to adjust the max/min values of zoom
const CGFloat kMaxScale = 2.0;
const CGFloat kMinScale = 1.0;
CGFloat newScale = 1 - (lastScale - [gestureRecognizer scale]); // new scale is in the range (0-1)
newScale = MIN(newScale, kMaxScale / currentScale);
newScale = MAX(newScale, kMinScale / currentScale);
CGAffineTransform transform = CGAffineTransformScale([[gestureRecognizer view] transform], newScale, newScale);
[gestureRecognizer view].transform = transform;
lastScale = [gestureRecognizer scale]; // Store the previous scale factor for the next pinch gesture call
}
}
几乎完成了,但似乎找不到对此处用于 Swift 3.0 的 CATransform 键的引用。我的代码...
if sender.state == .began {
// Reset the last scale, necessary if there are multiple objects with different scales
lastScale = sender.scale
}
if sender.state == .began || sender.state == .changed {
// UPDATED
currentScaleX = self.image2P.transform.scaleX
currentScaleY = self.image2P.transform.scaleY
self.image2P.transform = self.image2P.transform.scaledBy(x: 1.1, y: 1.1)
// Constants to adjust the max/min values of zoom
let kMaxScale:CGFloat = 2.0;
let kMinScale:CGFloat = 1.0;
var newScale = 1 - (lastScale - sender.scale) // new scale is in the range (0-1)
newScale = min(newScale, kMaxScale / currentScaleX)
newScale = max(newScale, kMinScale / currentScaleY)
self.image2P.transform = self.image2P.transform.scaledBy(x: newScale, y: newScale)
lastScale = sender.scale // Store the previous scale factor for the next pinch gesture call
}