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我正在尝试将数据从我的 iPhone 发送到连接到 Arduino 的蓝牙设备。我知道蓝牙设备工作正常,因为我使用了应用程序 nRF 连接并将数据从那里发送到 Arduino 读取的蓝牙。

我认为我的应用程序的组织方式会产生一些问题。就目前而言,有三个视图控制器。

第一个视图控制器是一个主页屏幕,上面没有太多内容。您可以从主页连接第二个和第三个视图控制器。第二个视图控制器是蓝牙的连接屏幕第三个视图控制器是带有按钮的操作屏幕

第二个视图控制器是一个带有扫描选项的表格视图,用于查找可用的蓝牙设备。我使用这个代码:

import UIKit
import CoreBluetooth

class ViewController: UIViewController, CBCentralManagerDelegate, UITableViewDataSource, UITableViewDelegate
{

//MARK: Variables
    //central manager
    var manager: CBCentralManager?

    //peripheral manager
    var peripheral: CBPeripheral?

    //HM-10 service code
    let HMServiceCode = CBUUID(string: "0xFFE0")

    //HM-10 characteristic code
    let HMCharactersticCode = CBUUID(string: "0xFFE1")

    //array to store the peripherals
    var peripheralArray:[(peripheral: CBPeripheral, RSSI: Float)] = []

    //for timing..obvs
    var timer: Timer!

//MARK: IBOutlets
    //if cancel is pressed go back to homepage
    @IBAction func cancelButton(_ sender: Any)
    {
        performSegue(withIdentifier: "segueBackwards", sender: nil)
    }

    //this is for the tableview so that you can reference it
    @IBOutlet var tableView: UITableView!

    //allow for disabling the scanning button whilst scanning
    @IBOutlet var scanningButton: UIBarButtonItem!

    //loads the centralmanager delegate in here
    override func viewDidLoad()
    {
        manager = CBCentralManager(delegate: self, queue: nil)
        tableView.delegate = self
        tableView.dataSource = self
        super.viewDidLoad()
        if(peripheral != nil)
            {
                disconnectPeripheral()
            }
    }

    //nothing
    override func didReceiveMemoryWarning()
    {
        super.didReceiveMemoryWarning()
    }

//MARK: cancel any preexisting connection - this still needs to be done
    func disconnectPeripheral()
    {
        manager?.cancelPeripheralConnection(peripheral!)
    }

//MARK: Bluetooth central

    //required centralmanager component. Text for what power state currently is
    func centralManagerDidUpdateState(_ central: CBCentralManager)
    {
        var consoleMsg = ""
        switch (central.state)
        {
        case.poweredOff:
            consoleMsg = "BLE is Powered Off"
            scanningButton.isEnabled = false
            alert()

        case.poweredOn:
            consoleMsg = "BLE is Powered On"
            scanningButton.isEnabled = true

        case.resetting:
            consoleMsg = "BLE is resetting"

        case.unknown:
            consoleMsg = "BLE is in an unknown state"

        case.unsupported:
            consoleMsg = "This device is not supported by BLE"

        case.unauthorized:
            consoleMsg = "BLE is not authorised"
        }
        print("\(consoleMsg)")
    }

//MARK: Alert if Bluetooth is not turned on
    func alert ()
    {
        //main header
        let title = "Bluetooth Power"

        //the little debrief below the main title
        let message = "Please turn on Bluetooth to use this app"

        //text in the text box
        let text = "OK"

        //this says what the title and message is
        let alert = UIAlertController(title: title, message: message , preferredStyle: UIAlertControllerStyle.alert)

        //add button for the answer
        let okayButton = UIAlertAction(title: text, style: UIAlertActionStyle.cancel, handler: nil)
        alert.addAction(okayButton)

        //show the alert
        present(alert, animated: true, completion: nil)
        print("said ok on button to turning on bluetooth")
    }

//MARK: Connection to bluetooth
    //once scanned this will say what has been discovered - add to peripheralArray
    func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber)
    {
        for existing in peripheralArray
        {
            if existing.peripheral.identifier == peripheral.identifier {return}
        }
        //adding peripheral to the array
        let theRSSI = RSSI.floatValue 
        peripheralArray.append(peripheral: peripheral, RSSI: theRSSI)
        peripheralArray.sort { $0.RSSI < $1.RSSI }
        print("discovered peripheral")
        tableView.reloadData()
        print("There are \(peripheralArray.count) peripherals in the array")
    }

    //create a link/connection to the peripheral
    func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeripheral)
    {
        peripheral.discoverServices(nil) //may need to remove this not sure it does much
        print("connected to peripheral")
    }

    //disconnect from the peripheral
    func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: Error?)
    {
        print("disconnected from peripheral")
        stopScanning()
    }

    //if it failed to connect to a peripheral will tell us (although not why)
    func centralManager(_ central: CBCentralManager, didFailToConnect peripheral: CBPeripheral, error: Error?)
    {
        print("failed to connect to peripheral")
        stopScanning()
    }

//MARK: scanning
    //press scan button to initiate scanning sequence
    @IBAction func scanButton(_ sender: Any)
    {
        startTimer()
    }

    //start scanning for 5 seconds
    func startTimer()
    {
        //after 5 seconds this goes to the stop scanning routine
        timer = Timer.scheduledTimer(timeInterval: 5, target: self, selector: #selector(ViewController.stopScanning), userInfo: nil, repeats: true)
        print("Start Scan")
        manager?.scanForPeripherals(withServices: [HMServiceCode], options: nil)
        scanningButton.isEnabled = false
    }
    //stop the scanning and re-enable the scan button so you can do it again
    func stopScanning()
    {
        timer?.invalidate()
        print("timer stopped")
        manager?.stopScan()
        print("Scan Stopped")
        print("array items are: \(peripheralArray)")
        print("peripheral items are: \(peripheral)")
        print("manager items are: \(manager)")

        scanningButton.isEnabled = true

    }

//MARK: Table View
    //number of sections the table will have
    func numberOfSections(in tableView: UITableView) -> Int
    {
        return 1
    }

    //number of rows each section of the table will have
    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
    {
        return peripheralArray.count
    }

    //the way the data will be displayed in each row for the sections
    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
    {
        let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
        let BluetoothNaming = peripheralArray[indexPath.row].peripheral.name
        cell.textLabel?.text = BluetoothNaming

        return cell
    }

    //what happens when we select an item from the bluetooth list
    func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath)
    {
        //tableView.deselectRow(at: indexPath, animated: true)
        stopScanning()
        peripheral = peripheralArray[(indexPath as NSIndexPath).row].peripheral
        print ("connecting to peripheral called \(peripheral)")

        //store the name of the connected peripeheral
        let connectedPeripheral = peripheral
        manager?.connect(connectedPeripheral!, options: nil)
        performSegue(withIdentifier: "segueBackwards", sender: nil)
    }

//MARK: change label name
    override func prepare(for segue: UIStoryboardSegue, sender: Any?)
    {
        if segue.identifier == "segueBackwards"
        {
            if let indexPath = self.tableView.indexPathForSelectedRow
            {
                //storing the name of the peripheral and then saving to send to Homepage
                let peripheral = peripheralArray[indexPath.row].peripheral.name
                let vc = segue.destination as! HomepageViewController
                vc.selectedName = peripheral

                //this is to unselect the row in the table
                tableView.deselectRow(at: indexPath, animated: true)
            }
        }
    }

//MARK: end
}

总而言之,第二页我可以连接到蓝牙设备。然后我返回主屏幕。然后我从这里转到第三个视图控制器,该控制器用于控制我的应用程序的操作。我设置了它,以便您单击一个按钮,然后允许您将数据发送到蓝牙。但是无论出于何种原因,我都无法发送数据。按钮单击有效,但未发送数据。

这是我的第三个视图控制器的代码:

    import UIKit
    import CoreBluetooth

    class SelectionViewController: UIViewController, CBPeripheralDelegate
    {

    //MARK: Variables
        var mainPeripheral: CBPeripheral?
        let UuidSerialService = "6E400001-B5A3-F393-E0A9-E50E24DCCA9E"
        let UuidTx =            "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
        let UuidRx =            "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
        let txCharacteristicUUID =  "0000ffe0-0000-1000-8000-00805f9b34fb"
        let txServiceUUID =         "0000ffe1-0000-1000-8000-00805f9b34fb"

        /// Whether to write to the HM10 with or without response.
        /// Legit HM10 modules (from JNHuaMao) require 'Write without Response',
        /// while fake modules (e.g. from Bolutek) require 'Write with Response'.
        var writeType: CBCharacteristicWriteType = .withoutResponse
        var writeCharacteristic: CBCharacteristic?

    //MARK: IBOutlets

        @IBOutlet var whiteButtonControl: UIButton!

        @IBAction func doneButton(_ sender: Any)
        {
            performSegue(withIdentifier: "segueControltoHome", sender: nil)
        }

    //MARK: preset buttons
        @IBAction func whiteButton(_ sender: Any)
        {
            let value : UInt8 = 75
            let data = Data([value])
            mainPeripheral?.writeValue(data, for: writeCharacteristic!, type: writeType)
            print("Button pressed")
        }

//MARK: Peripheral Control
    func peripheralManagerDidUpdateState(_ peripheral: CBPeripheralManager)
    {
        var consoleMsg = ""
        switch (peripheral.state)
        {
        case.poweredOff:
            consoleMsg = "Peripheral is Powered Off"

        case.poweredOn:
            consoleMsg = "Peripheral is Powered On"

        case.resetting:
            consoleMsg = "Peripheral is resetting"

        case.unknown:
            consoleMsg = "Peripheral is in an unknown state"

        case.unsupported:
            consoleMsg = "This device is not supported by Peripheral"

        case.unauthorized:
            consoleMsg = "Peripheral is not authorised"
        }
        print("\(consoleMsg)")
    }

    func peripheral(_ peripheral: CBPeripheral, didDiscoverServices error: Error?)
    {
        // discover the 0xFFE1 characteristic for all services (though there should only be one)
        for service in peripheral.services!
        {
            peripheral.discoverCharacteristics([CBUUID(string: "FFE1")], for: service)
        }
    }

    func peripheral(_ peripheral: CBPeripheral, didDiscoverCharacteristicsFor service: CBService, error: Error?)
    {
        // check whether the characteristic we're looking for (0xFFE1) is present - just to be sure
        print("reading this part")
        for characteristic in service.characteristics!

        {
            if characteristic.uuid == CBUUID(string: "FFE1")
            {
                // subscribe to this value (so we'll get notified when there is serial data for us..)
                peripheral.setNotifyValue(true, for: characteristic)
                print ("subscribed to this value")

                // keep a reference to this characteristic so we can write to it
                writeCharacteristic = characteristic
                print("characteristic is fine")
            }
        }
    }

我认为部分问题是外围服务和特性没有连接到中心?这听起来对吗?目前我正在寻找将值 75 发送到 Arduino 然后可以读取的蓝牙。我对外围代表做错了吗?我需要做什么才能使其能够发送数据

谢谢

4

2 回答 2

0

@Larme 是对的。创建一个单例类来管理所有核心蓝牙操作。然后,在您想要的任何地方创建该单例的实例。

我在这里创建了一个具有核心蓝牙功能的单例类示例,https://github.com/alextarrago/bletest

于 2017-02-03T11:21:32.787 回答
0

您的特征 UUID 错误

if characteristic.uuid == CBUUID(string: "FFE1")

特性 = FFFE0

改变这个->if characteristic.uuid == CBUUID(string: "FFE0")

于 2017-04-14T10:23:08.117 回答