这是我的服务器代码
byte[] data = new byte[1024];
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);
UdpClient newsock = new UdpClient(ipep);
Console.WriteLine("Waiting for a client...");
IPEndPoint send = new IPEndPoint(IPAddress.Any, 0);
byte[] data1 = newsock.Receive(ref send);
int test1 = BitConverter.ToInt32(data1, 0);
Console.WriteLine("test1 = {0}", test1);
这是我的客户代码
byte[] data = new byte[1024];
string stringData;
UdpClient server = new UdpClient("127.0.0.1", 9050);
IPEndPoint send = new IPEndPoint(IPAddress.Any, 0);
int test1 = 45;
byte[] data1 = BitConverter.GetBytes(test1);
server.Send(data1, data1.Length);
根据我的客户端和服务器,客户端是向服务器发送数据的那个。
但我的要求是相反的!我无法做到这一点..当我尝试将此代码添加到服务器时
byte[] buffer = ASCIIEncoding.ASCII.GetBytes("Hello Client");
newsock.Send(buffer, buffer.Length);
我得到一个例外The operation is not allowed on non-connected sockets.
有人能帮我吗?