好的,我自己做的,谢谢。
这是我写的 post_job 函数:
bool WINAPI world_server_process_job_async(job* j)
{
if (j->type == J_W_RESOLVE)
{
for (uint32 i = 0; i < w_server.no_of_threads; i++)
if (!PostQueuedCompletionStatus(w_server.world_worker_threads[i]->iocp, sizeof(job), NULL, (LPOVERLAPPED)j))
w_server.resolve_drop_count++;
}
else
{
for (uint32 i = 0; i < w_server.no_of_threads; i++)
if (w_server.world_worker_threads[i]->state == WORKER_INACTIVE)
return PostQueuedCompletionStatus(w_server.world_worker_threads[i]->iocp, sizeof(job), NULL, (LPOVERLAPPED)j) ? true : false;
bool result = PostQueuedCompletionStatus(w_server.world_worker_threads[w_server.last_to_do_work]->iocp, sizeof(job), NULL, (LPOVERLAPPED)j) ? true : false;
if ((++w_server.last_to_do_work) >= w_server.no_of_threads) w_server.last_to_do_work = 0;
return result;
}
}