I am trying to add a long press gesture recognizer to a button inside a tableview cell. But i could not figure out what i am doing wrong. I want my button to play a different audio file when user taps and holds the button.
MY CODE
import UIKit
import AVFoundation
class ViewController6: UIViewController, UITableViewDataSource, UITableViewDelegate
{
var player = AVQueuePlayer()
@IBOutlet var tableView: UITableView!
override func viewDidLoad()
{
super.viewDidLoad()
}
override func didReceiveMemoryWarning()
{
super.didReceiveMemoryWarning()
}
//Functions for tableView
//Cell - For Rifles
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return (arrayOfRifles.count)
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
let cell6 = tableView.dequeueReusableCell(withIdentifier: "cell6", for: indexPath) as! ViewControllerTableViewCell6
cell6.myImage.image = UIImage(named: arrayOfRifles[indexPath.row] + ".jpg")
cell6.myButton.setTitle(buttonDataRifles[indexPath.row], for: UIControlState.normal)
cell6.myButton.tag = indexPath.row
cell6.myButton.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)
cell6.myButton.addGestureRecognizer(longPressGesture)
return cell6
}
func longPressGesture() {
let lpg = UILongPressGestureRecognizer(target: self, action: "longPress")
lpg.minimumPressDuration = 0.5
}
func longPress(_ sender: UIButton) {
if let url = Bundle.main.url(forResource: soundArrayRiflesUzun[(sender as AnyObject).tag], withExtension: "mp3")
{
player.removeAllItems()
player.insert(AVPlayerItem(url: url), after: nil)
player.play()
}
}
//Action for Sounds
@IBAction func buttonAction(_ sender: UIButton)
{
if let url = Bundle.main.url(forResource: soundArrayRifles[sender.tag], withExtension: "mp3")
{
player.removeAllItems()
player.insert(AVPlayerItem(url: url), after: nil)
player.play()
}
}
}
I am getting an error in this line
cell6.myButton.addGestureRecognizer(longPressGesture)