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我正在尝试将自定义回调处理程序添加到 p2p 应用程序中的 NetStream 客户端。问题是,当我添加这样的处理程序时,NetStream 客户端无法像以前那样运行。似乎 NetStream.client 对象已更改。我知道默认对象是这个。但是将客户端更改为此并不能解决问题。

remoteControlStream 是传入流。localControl 流是正在发布的流

这是由对等方发送的 localControlStream,并作为 remoteControlStream 接收:

private function initLocalControlStream():void{
     localControlStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);
     localControlStream.addEventListener(NetStatusEvent.NET_STATUS, localControlHandler);
     localControlStream.publish(myPeerID+"control");

     var localControlStreamClient:Object = new Object();

     localControlStreamClient.onPeerConnect = function(callerns:NetStream):Boolean{
          txtTest.text = "peer connected";
          if(side=="host"){
                farPeerID = callerns.farID;
                if(!allreadyConnected){
                     initRemoteControlStream();
                     allreadyConnected = true;
                 }
           }

          return true;
     }
     localControlStream.client = localControlStreamClient;
}

这是接收流的 NetStream

private function initRemoteControlStream():void{
     txtTest.text = "setting up remote stream";
     if(side=="client"){
           farPeerID = this.parameters.hostFingerprint;
     }

     remoteControlStream = new NetStream(nc, farPeerID);
     remoteControlStream.addEventListener(NetStatusEvent.NET_STATUS, remoteControlHandler);

     remoteControlStream.client.test = new function():void{
           txtTest.text = "Callback handler working";
     }  

     remoteControlStream.play(farPeerID+"control");

     remoteControlStream.client = this;
}

我像这样(如上)将处理程序添加到 remotecControlStream:

remoteControlStream.client.test = new function():void{
     txtTest.text = "Callback handler working";
}

添加上述处理程序后,当我连接时,不会调用 localControlStream 的 onPeerConnect 方法。当我删除该处理程序时,将调用 onPeerConnect 方法。

任何有一些建议/想法的人。显然问题出在 NetStream.client 上。

非常感激您的帮忙。

杰拉德

4

1 回答 1

3

是层云吧?我使用了以下模型:在定位上NetStatusEvent.NET_STATUS 'NetConnection.Connect.Success',我调用了静态类的以下函数:NetConnectionMain.connectionStreams

`        public static function initOut(): void {
            streamOut = new NetStream(Main.connection, NetStream.DIRECT_CONNECTIONS);
            var peerConnected:Object = new Object();
                peerConnected.onPeerConnect = function(subscriberStream : NetStream) : Boolean {
                    var oo:RecievingObject = new RecievingObject();
                    subscriberStream.client = oo;
                    if(!streamIn){ initIn((subscriberStream as NetStream).farID); }                    
                    return true;
                }
            streamOut.client = peerConnected;            
            streamOut.addEventListener(NetStatusEvent.NET_STATUS, onOutStatus);            
            streamOut.attachCamera(Camera.getCamera());
            streamOut.attachAudio(Microphone.getMicrophone());
            streamOut.publish('media'); 
        }`

这是initIn功能:

        public static function initIn(id: String): void {
        streamIn = new NetStream(Main.connection, id);
        streamIn.client = new RecievingObject();
        streamIn.addEventListener(NetStatusEvent.NET_STATUS, onInStatus);
        streamIn.receiveVideo(true);
        streamIn.receiveAudio(true); 
        streamIn.play('media');
        VideoWindow.initIn(streamIn);
        Mixer.initSound(streamIn);
    }

RecievingObject班级:

public class RecievingObject extends Object
{

    public function RecievingObject() 
    {

    }

    public function message(str: String):void {
        ChatWindow.addText('>> ' + str);
    }

    public function onPeerConnect(ns: NetStream): Boolean {
       // trace(ns.farID);
        return true;
    }

}
于 2010-11-02T11:20:32.233 回答