in Xamarin Forms i've added a CocosSharpView with a simple animation
CCMoveTo myactions = new CCMoveTo(1f, new CCPoint(100, 100));
CCMoveTo myactions2 = new CCMoveTo(4f, new CCPoint(0, 100));
CCMoveTo myactions3 = new CCMoveTo(2f, new CCPoint(0, 0));
CCMoveTo myactions4 = new CCMoveTo(2f, new CCPoint(100, 0));
CCSequence seq = new CCSequence(myactions, myactions2, myactions3, myactions4);
circle.AddAction(seq);
i want to pause / resume the Scene by clicking a button.
Director.RunningScene.Pause();
Director.RunningScene.Resume();
i found that there was a bug in Cocos2d and android. i'm not sure if i'm doing something wrong or this is still a bug?
i just need a way to pause / resume the sequence
thanks