var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
var cw=canvas.width;
var ch=canvas.height;
// define the desired text, fontsize and width
var text='Scale Me';
var fontface='verdana';
var desiredWidth=60;
$myslider=$('#myslider');
$myslider.attr({min:30,max:200}).val(desiredWidth);
$myslider.on('input change',function(){
desiredWidth=parseInt($(this).val());
ctx.clearRect(0,0,cw,ch);
draw(text,fontface,desiredWidth)
});
draw(text,fontface,desiredWidth);
function draw(text,fontface,desiredWidth){
// calc the scaled fontsize needed to fill the desired width
var scaledSize=scaledFontsize(text,fontface,desiredWidth);
// Demo: draw the text at the scaled fontsize
ctx.font=scaledSize+'px '+fontface;
ctx.textAlign='left';
ctx.textBaseline='middle';
ctx.strokeRect(0,0,desiredWidth,100);
ctx.fillText(text,0,50);
ctx.font='14px verdana';
ctx.fillText(scaledSize+'px '+fontface+' fits '+desiredWidth+'px width',10,125);
}
function scaledFontsize(text,fontface,desiredWidth){
var c=document.createElement('canvas');
var cctx=c.getContext('2d');
var testFontsize=18;
cctx.font=testFontsize+'px '+fontface;
var textWidth=cctx.measureText(text).width;
return((testFontsize*desiredWidth/textWidth));
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
Desired Width: <input id=myslider type=range><br>
<canvas id="canvas" width=300 height=256></canvas>