5

我写了一个小 Python 脚本,它使用一个Adder插件将两个源流混合在一起。

audiotestsrc启动程序后,您会听到插件生成的 1kHz 音调。当您按下 Enter 时,另一个 500Hz 的测试音会连接到 ,Adder因此您可以一起听到它们。(顺便说一句,我真的不明白为什么要在这里再次将管道设置为播放状态以听到混音。有什么方法可以插入新的源而无需重新启动管道?)

当您再次按 Enter 时,应从混音中删除 1kHz 音调,并且应继续播放 500Hz 音调,但我不再听到任何声音。我pulse pulsesink.c:528:gst_pulsering_stream_underflow_cb:<pulseaudio_output> Got underflow在调试输出中得到一个作为最后一行。我真的不知道下一步该尝试什么。

这是完整的源代码:

#!/usr/bin/python
# On-the-go source removal doesn't work this way with GStreamer. Why?

import gobject;
gobject.threads_init()
import gst;

if __name__ == "__main__":
    pipe = gst.Pipeline("mypipe")

    adder = gst.element_factory_make("adder","audiomixer")
    pipe.add(adder)

    buzzer = gst.element_factory_make("audiotestsrc","buzzer")
    buzzer.set_property("freq",1000)
    pipe.add(buzzer)

    pulse = gst.element_factory_make("pulsesink", "pulseaudio_output")
    pipe.add(pulse)

    buzzer.link(adder)
    adder.link(pulse)
    pipe.set_state(gst.STATE_PLAYING)

    raw_input("1kHz test sound. Press <ENTER> to continue.")

    buzzer2=gst.element_factory_make("audiotestsrc","buzzer2")
    buzzer2.set_property("freq",500)

    pipe.add(buzzer2)
    buzzer2.link(adder)
    pipe.set_state(gst.STATE_PLAYING)

    raw_input("1kHz + 500Hz test sound playing simoultenously. Press <ENTER> to continue.")

    buzzer.unlink(adder)
    pipe.set_state(gst.STATE_PLAYING)

    raw_input("Only 500Hz test sound. Press <ENTER> to stop.")
4

1 回答 1

6

我自己找到了解决方案。我不得不使用请求垫Adder并使用 GStreamer 的垫块功能。

这是带有一些描述的工作源代码:

#!/usr/bin/python

import gobject;
gobject.threads_init()
import gst;

if __name__ == "__main__":
    # First create our pipeline
    pipe = gst.Pipeline("mypipe")

    # Create a software mixer with "Adder"
    adder = gst.element_factory_make("adder","audiomixer")
    pipe.add(adder)

    # Gather a request sink pad on the mixer
    sinkpad1=adder.get_request_pad("sink%d")

    # Create the first buzzer..
    buzzer1 = gst.element_factory_make("audiotestsrc","buzzer1")
    buzzer1.set_property("freq",1000)
    pipe.add(buzzer1)
    # .. and connect it's source pad to the previously gathered request pad
    buzzersrc1=buzzer1.get_pad("src")
    buzzersrc1.link(sinkpad1)

    # Add some output
    output = gst.element_factory_make("autoaudiosink", "audio_out")
    pipe.add(output)
    adder.link(output)

    # Start the playback
    pipe.set_state(gst.STATE_PLAYING)

    raw_input("1kHz test sound. Press <ENTER> to continue.")

    # Get an another request sink pad on the mixer
    sinkpad2=adder.get_request_pad("sink%d")

    # Create an another buzzer and connect it the same way
    buzzer2 = gst.element_factory_make("audiotestsrc","buzzer2")
    buzzer2.set_property("freq",500)
    pipe.add(buzzer2)

    buzzersrc2=buzzer2.get_pad("src")
    buzzersrc2.link(sinkpad2)

    # Start the second buzzer (other ways streaming stops because of starvation)
    buzzer2.set_state(gst.STATE_PLAYING)

    raw_input("1kHz + 500Hz test sound playing simoultenously. Press <ENTER> to continue.")

    # Before removing a source, we must use pad blocking to prevent state changes
    buzzersrc1.set_blocked(True)
    # Stop the first buzzer
    buzzer1.set_state(gst.STATE_NULL)
    # Unlink from the mixer
    buzzersrc1.unlink(sinkpad1)
    # Release the mixers first sink pad
    adder.release_request_pad(sinkpad1)
    # Because here none of the Adder's sink pads block, streaming continues

    raw_input("Only 500Hz test sound. Press <ENTER> to stop.")
于 2010-10-10T16:19:15.467 回答