我有一个多线程服务器应用程序,它需要对一些共享内存进行互斥锁。
共享内存基本上是 sTL 映射等。
很多时候我只是在看地图。但是,我也需要偶尔添加它。
例如 typedef std::map MessageMap; 消息映射消息映射;boost:shared_mutex access_;
void ProcessMessage(Message* message)
{
// Access message... read some stuff from it message->...
UUID id = message->GetSessionID();
// Need to obtain a lock here. (shared lock? multiple readers)
// How is that done?
boost::interprocess::scoped_lock(access_);
// Do some readonly stuff with msgmap
MessageMap::iterator it = msgmap.find();
//
// Do some stuff...
// Ok, after all that I decide that I need to add an entry to the map.
// how do I upgrade the shared lock that I currently have?
boost::interprocess::upgradable_lock
// And then later forcibly release the upgrade lock or upgrade and shared lock if I'm not looking
// at the map anymore.
// I like the idea of using scoped lock in case an exception is thrown, I am sure that
// all locks are released.
}
编辑:我可能会混淆不同的锁类型。
共享/升级和独占之间有什么区别。即我不明白解释。听起来如果您只想允许大量读者,那么您想要获得的只是共享访问权限。而要写入您的共享内存,您只需要升级访问权限。还是你需要独家?boost 中的解释并不明确。
是否获得了升级访问权限,因为您可能会写。但是共享意味着你肯定不会写是什么意思?
编辑:让我更清楚地解释我想要做什么。我对答案还不满意。
这里又是一个例子,但还有一个我正在使用的代码的例子。只是一个插图,而不是实际的代码。
typedef boost::shared_mutex Mutex;
typedef boost::shared_lock<Mutex> ReadLock;
typedef boost::unique_lock<Mutex> WriteLock;
Mutex mutex;
typedef map<int, int> MapType; // Your map type may vary, just change the typedef
MapType mymap;
void threadoolthread() // There could be 10 of these.
{
// Add elements to map here
int k = 4; // assume we're searching for keys equal to 4
int v = 0; // assume we want the value 0 associated with the key of 4
ReadLock read(mutex); // Is this correct?
MapType::iterator lb = mymap.lower_bound(k);
if(lb != mymap.end() && !(mymap.key_comp()(k, lb->first)))
{
// key already exists
}
else
{
// Acquire an upgrade lock yes? How do I upgrade the shared lock that I already have?
// I think then sounds like I need to upgrade the upgrade lock to exclusive is that correct as well?
// Assuming I've got the exclusive lock, no other thread in the thread pool will be able to insert.
// the key does not exist in the map
// add it to the map
{
WriteLock write(mutex, boost::adopt_lock_t()); // Is this also correct?
mymap.insert(lb, MapType::value_type(k, v)); // Use lb as a hint to insert,
// so it can avoid another lookup
}
// I'm now free to do other things here yes? what kind of lock do I have here, if any? does the readlock still exist?
}